![]() |
|
|
|
#1
|
|||
|
What really grinds my gears is the EQ Next "Roundtable Discussions", the people on there (particularly Omeed Dariani or whatever his name is) is sitting pretty on the EQ bandwagon doing very little.
[You must be logged in to view images. Log in or Register.] I hope EQ Next succeeds as it has potential but yeah....Landmark [You must be logged in to view images. Log in or Register.]
__________________
![]() | ||
|
|
|||
|
#2
|
||||
|
Quote:
Landmark is doing so much better than they expected it too so much so they dropped the EQ part of it and are now spinning it off as its own game. I played it a lot during the closed beta but grew tired of it. It's not really my type of game, It has no "reason" to play unless you love building stuff and I don't. You'd see me building the fuck out of a wall if the wall stopped orcs from attacking my house though, If/when they put meaning to that kinda stuff I'd enjoy it more. | |||
|
|
||||
|
#3
|
||||
|
Quote:
__________________
I apologize for the prior sig gif. Here are some kittens.
![]() | |||
|
|
||||
|
#4
|
||||
|
Quote:
I'll balance the nations budget later. But, what about the orcs? | |||
|
|
||||
|
#5
|
||||
|
Quote:
In fact, it's such a hard job that they have two people doing it, Dexella is the other. | |||
|
|
||||
|
#6
|
|||
|
Honestly, i think there are two main reasons live is still.. well.. alive.
Firstly, youve got people who have put the last 15 years into the game and arent willing to give up accounts theyve worked so hard on. Secondly, and this applies to the "newer" players, WoW became massively popular. in teh first few years of its miserable existence it started to leech players from every other MMO out there; eq being no exception. WoW didnt give a shit about a challenge. it was designed to cater to an increasingly stupid and lazy populace, and it did exactly that. that game was made so terribly easy that literally anyone could play it, but it still had the option to go through the movements of raids and such for the more hardcore players coming from other games. So in a desperate effort not to sink and die, SOE started to adapt in the most wretched of ways. they started making the game easier. after that came the swansong of every great MMO; the free to play version. MMOs go free to play only when death is imminent. The game as it exists now is nothing more than WoW with different graphics. SOE sold out. So basically.. its alive because neckbeards who cant give up on 15 year love affairs, and lazy people who would rather be rewarded for nothing (blame the "you competed!" trophy culture we have nowadays) or just buy their accomplishments. the primary reason being that tiggles is a giant faggot and people are scared he'll give them the aids if they play here.
__________________
"Something something darkness something"-Nietzsche
| ||
|
|
|||
|
#7
|
||||
|
Quote:
| |||
|
|
||||
|
#8
|
|||
|
I think the crit AA for wizards should have been in game from day one. I think that had truly made the wizard class. The stigma of playing that class would have never happened, and would have made the game that much enjoyable for everyone.
__________________
![]() | ||
|
|
|||
|
#9
|
||||
|
Quote:
| |||
|
|
||||
|
#10
|
|||
|
I actually enjoyed eqlive raiding from Planes of Power all the way through Secrets of Faydwer or maybe shortly after. From what I hear now of how the raids are, shit is a joke. The raid scene was one of the one of the true player niches left and they're destroying it.
__________________
| ||
|
|
|||
![]() |
|
|