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#1
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#2
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The Ancient Ranger
Awake again. | |||
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#3
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![]() Is it worth leveling up fletching or should you just stick to cheap arrows / tolan's bracer 46+?
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#4
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If soloing, fire an arrow, cast a nuke, fire an arrow again as soon as nuke finishes, run, rinse and repeat. Once mob is low enough in hp, dot up and finish in melee. ("Low enough" depends entirely on your gear level/charlevel)
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Fairiedust Freesyourmind, Enchanter
Also, a dude. | |||
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#5
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But if you don't bring 350 range to the table (group/raid), you're doing it wrong, imo. That said, Tolan's arrows are great for day-to-day use. (also, you don't need to fletch 150 range arrows - see Wiki for "Flight Arrow")
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#6
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![]() My only addition is that (at 48) I consistently parse higher with one handers (Fayguard Parrying Blade/CSS) than I do with a woodsman's staff, including the lack of spells since I don't cast much with one handers out.
I occasionally get strings of good hits with a 2H and do some respectable dps (45-50) but that is quickly evened out by a string of three or four misses or hits for 13. Average dps with a Woodsman's Staff for me at 48 is around 30. Average for my 1Hs is closer to 35-40, consistently, at 84% Haste. IMO, at this point in the timeline, 2H damage bonuses and dps isn't what its cracked up to be. Velious should fix that. YMMV.
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
Last edited by Yinikren; 07-03-2014 at 09:54 PM..
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#7
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![]() Okay am I just in the dark or something, what program do you guys use to parse logs/DPS?
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#8
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![]() Quote:
The 1-hand damage bonus is (level -25 /3). The 2-hand damage bonus at 40 is (level - 25 / 2). So, for the Wurmslayer: (40 - 25 / 3) = 5 And for the Woodsman's Staff: (40 - 25 / 2) = 7.5 The Woodsman's Staff will swing 8 times for every 7 times the Wurmslayer swings. Max damage is Weapon damage x 2 + damage bonus So over a period of 28 seconds: Wurmslayer: (50 x 7) + (5 x 7) = 385 Woodsman's Staff: (62 x 8) + (7.5 x 8) = 556 Add in a CSS offhand. A 40 ranger will have a dual wield skill no higher than 210, probably lower, which will swing 50% of the time. Formula = (Skill + Level/500 = Chance) CSS: No damage bonus, so it's simply max hit dps over 28 seconds, divided by half: 140 Damage, Wurmslayer + CSS: 525 Woodsman's Staff: 556 Keep in mind your casting will clip your offhand swings and potentially lower that first number slightly. When tanking, the Woodsman's Staff will deal better riposte damage, and the dual wield combo will mean you get riposted more. As you get into the 50's, I think dual wield combos catch up to the Woodsman's Staff, but are still a little bit less amenable to casting. (Though I will admit haste gets a little ridiculous and casting will delay swings even with a slower weapon). I hope my math is correct. Quote:
I think it's safe to say dual wielding is fine, possibly better, in the 50's/high 40's, but I wouldn't do it at lower levels if you have a Woodsman's Staff available. | ||||
Last edited by Lune; 07-03-2014 at 11:05 PM..
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#9
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__________________
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | ||||
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#10
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