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#1
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1) I want to play EQ, all 20 expansions. 2) I don't want to play with the bs mercs/fast travel/stat-capping gear, or anything else that trivializes the content. I don't want to skip the first 15 games and start raiding in COTF asap.... 3) so, I try to start a guild that doesn't recognize any of that game-ruining shit. 4) I look on here. obviously I'm going to look here. the ppl on the SOE forums are happy with eq as is, where the fuck else would I look for those interested besides the biggest group of ppl who are dissatisfied with eq as SOE has it, but who love eq? OMG THIS IS THE MOST RETARDED THING I EVER HEARD. I do the hardest kenken puzzles in my head, in half an hour. in college and high school I slept through classes, didn't do homework or projects, and got straight A's and B's b/c I knew how to take tests. the only games of chess I remember losing are games in which I was winning but didn't bother making another move, as I was busy with playing poker professionally, which I've been doing since I was 20 years old, in fact that's what I dropped out of college for. yet you confuse me for an idiot, which pretty much makes you the "fucking idiot." I'm sorry you couldn't imagine the simple logic I used to come here for support with a hardcore guild on live EQ. I imagined that some users here were here b/c they had the last straw somewhere with SOE's hand-holding features, I didn't think that every last one of you also necessarily needed a smaller game. I still believe a lot of p99's users would be interested, it's just that mostly only the die-hard are actually using this forum. give us another constructive, witty post with an average of 3 letters per word and 2 sentences, now. 1500 posts, lol. clown. | |||
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#2
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but I figure if there are like-minded ppl out there then I have a chance to play again but if not I guess I'll just have to miss out on this one [You must be logged in to view images. Log in or Register.] | |||
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#3
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I was interested until I clicked over to the EQ forums and saw how OP handled himself there.
https://forums.station.sony.com/eq/i...tirety.211840/ This is an out of context quote so take it with a grain of salt. Quote:
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#4
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for those of you who haven't seen that thread, some guy looks at my death penalty and equates it with BDSM culture. my post in response to his was largely based not off of what he said but EVERYTHING that it implies... the implications are just hilarious, aren't they?.......... for one example, you do know what Freud would say about his post, don't you? I give ppl too much credit I think.... oh and the last 2 lines of mine were quotes, haven't you ever seen "Kenny vs Spenny"???? I know it's the internet but it should be pretty easy to tell when someone's being serious or not.... | |||
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#5
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Bring back classic EQ2. If anyone in the party dies you all lose XP.
__________________
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#6
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No no,,,, your right, i just couldnt resist. Im with ya man. LOCK THIS THRED!
__________________
I apologize for the prior sig gif. Here are some kittens.
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#7
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i would go to test server, not the regular live ones. there are a few guilds there that are already doing this. its a lot of work to organize, especially if you plan to really enforce the rules.
from my experience in doing self-imposed progression content the biggest issues that will come up with your guild are how quickly to advance through content and how strictly to enforce your rules. also, there is no way to enforce the "double exp" thing. the exp curve in eq is hardline changed now to help new players catch up. You will literally go from lvl 1 to 50 the way you would go from 1 to 10 in classic. there is no way to change this short of intentionally taking no-rez deaths to de-lvl...you will not be able to do a classic five hour guk grind without gaining 10 lvls or more. | ||
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#8
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__________________
First - Monsters & Memories
Argenti | Cobblestone | Animan | |||
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#9
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the change i'm referring to is that you just can't force a classic lvl'ing experience on live now because you will quite literally ding every few kills up to at least lvl 50ish. you'll level way to fast. so, most progression guilds focus on raid content experience---not on group exp content, which is what the OP sounds like he is looking for enforcing with his guild. | |||
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#10
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As others like fastboy said, there are already guilds doing this, like one I am in on Trakanon:
Lost In Progression We are going through all eras, and recently opened Luclin. Most new folks are raid-ready in a few days to a week, since our goal now is to make it easy to join us raiding by using mercs to catch up rather than disallow them and make well-intended people quit. Many of the rules mentioned we do follow, with some practical exceptions. - we use PoK, AAs to current cap b/c it isn't worth trying to police things like that (and w/o EQPlayers, Magelo or a tool like my old guild Wrathful Inquisition used to have, there is no way to make it easy or fair) - we use mercs to level (but prefer guild grouping), and never for raid or epic content unless it is on group-farm status - we sometimes use high-level unguilded alts to check on non-instanced raid content availability, so we don't waste a night just looking for something in-era to kill (until Time B anyway) - no ooe gear or zones, that we do check on - we just opened up Luclin mounts (but no stats or market mounts) - we have each era's criteria for advancing to the next era mapped out in a list before we begin it (like all nameds, events, keying, epics we want to do, including how many times minimum, whether whole guild or at least one member does it, etc.) - we vote on everything, like when to unlock once criteria met, policy changes, etc. - we round out raid force with alts if needed - most members are veterans of many eras (classic through Deathknell is common) - the main goal is to experience all the raid content of each era, while maintaining in-era rules and conventions as much as is possible (and practical) given the current EQ state. Even though we know the fights, sticking to the most important era limitations makes for interesting if not challenging content. Sure, we waltz through some things, but we can also wipe to others. And we are only in Luclin, which everyone knows doesn't have the relative difficulty of PoP, GoD or OoW onward. The OP factor lessens as the eras do. I would recommend taking a look at our site or talk to someone in-game before trying to start another progression guild up. | ||
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Last edited by redgiant; 07-06-2014 at 02:33 AM..
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