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#1
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#2
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Nice try though (which is also why we latter decided to try going straight through Hoku in our attempt to do away with the autofiring, btw). | |||
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#3
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#4
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The solution is simple: Ranger keeps entrance racnar targeted, and bind sights, giving full view to police. It is easier to police just the entrance bridge, than police who or how many are logging in at each door at any given time.. If you cannot agree to the rules you initially offered us, then the FTE race can continue.
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#5
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Your way isn't as simple, as we've already seen anytime we didn't have people parked up there. This will just lead to the "petition every kill" type of shit we are trying to avoid, with everybody screaming bloody murder over what happened on the run up and constant calls for the other side to concede. Just because you feel your way gives *you* (and i stress the you in that btw, since you seem most concerned with how this effects you as an individual player) the best chance to win without autofire, that doesn't make it the right choice for everybody Hoku. So again: Trying to use autofire use as some sort of negotiating chip is beyond retarded, so round and round we go i guess. | |||
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#6
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I wanted to echo some of Sirken's concerns and add some. Basically, you now will require some very specific tracker classes and setups. All in all, it would end up hurting the more casual or smaller guilds competitiveness without changing the raid scene much. You'd just end up requiring specific classes. It would only be a bard rush setup in PoHate really IMO.
All in all, I'd rather go with the current FTE lottery - which about any class can participate in - rather than some specific sniping setups. I think we'd be trading something that is silly (ie 10+ guilds contesting spawns that are engaged immediately and die in like 15sec) for something that is worse. In the end the problem is that we have 10-13 guilds competing for 32k hp mob spawns - this is why they implemented instanced raid content on live. Fiddle with the rules all you want, you just end up creating new abominations of raid/tracking strats as guilds compensate to gain an advantage.
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Argenti | Cobblestone | Animan | ||
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#7
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The quote is from a conversation between Unbrella and Hokushin.
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#8
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It really shouldn't have to come down to Unbrella's suggestion that we hold off here. There is zero reason our guilds can't come to an immediate compromise that moves the autofire issue forward, even if it's a simple agreement that we do everything we are doing now anyway except allowing the trackers (whether it be rangers or face trackers) and anybody in the zone to get/secure FTE. Trying to use autofire use as some sort of negotiating chip is beyond retarded though, so round and round we go i guess. | |||
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#9
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Maybe we should hold off until my petition on auto-firing and IP expemtion abuses is answered before we go any further with this?
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#10
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To further the point Mazam is trying to reinforce, there is no real concern over where FTE'ers are camped. We'd like to maintain the 2 person limit that we currently have, but making sure that every person is camped at the zone-in is going to be a matter or micro-managing and policing. Yes, TMO may have a larger base membership, but it is a rare occasion that more than 2 dragons in VP are in window at the same time. I believe each guild can afford 4 members for a pull team. I know even TMO couldn't afford to expect a minimum of 12 members (2 camped at each spawn) to be 100% reliable upon the batphone. We both know, as with both our guilds, every FTE and pull comes down to the same dedicated members, and to be honest - our number of those players is relatively on par with the number of players you have that fit that bill. Ultimately, roster numbers would not effect the scenario to the extent that you may currently be considering.
Neither guild in Class-C is in favor of heavy policing/more rules, so we're trying to make this bare-bones simple with only the ambition of ruling out auto-fire and IP exemption abuses. This isn't a personal attack on any particular guild, more a guideline to help steer us away from any occurrences that might arise. I understand the concern of fastest computer wins, but really, we're never going to be able to tell who has the fastest computer and even in that case, it's not always going to be consistent. There is always going to be some X-factor in whatever rule set we try to employ. And to be honest, I'd rather leave that X-factor to some manner of random chance than abuse/player manipulation. | ||
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