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  #1  
Old 05-19-2014, 02:31 PM
Kergan Kergan is offline
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Originally Posted by Modus [You must be logged in to view images. Log in or Register.]
Solo gank artists, duelists, I have great fun on my wizard cruising around picking fights... but Colgate is arguing that they're too powerful in Guild or Group PVP, which is simply untrue. Casters are bottom of the food chain here, despite wizards being the most viable of the lot.
The reason Colgate is saying that is we've been destroying their melee trains with caster/cleric focused groups the last few weeks when we finally figured out how to assist and dispel properly.

Casters have an ENORMOUS advantage in 50v50 type shit because they don't need to find their target to hit them. Try wading through 100 bodies on a halfling rogue trying to find someone specific even with someone lighting their ass up with a wiz staff or crown of rile.

Not sure what game you're playin man, but it aint EQ and it definitely aint EQ on R99.
  #2  
Old 05-19-2014, 02:44 PM
Modus Modus is offline
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
The reason Colgate is saying that is we've been destroying their melee trains with caster/cleric focused groups the last few weeks when we finally figured out how to assist and dispel properly.
So, a perfectly coordinated group of casters can effectively nuke someone down!?!? No fucking shit. That's not a flaw in game mechanics or a broken resist system. That is what's supposed to happen.

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Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
Why the fuck would you stand still for 80 seconds and let a warrior attack you?
Umm, you have to stand still to cast spells bro. Yeah people typically move around between those casts (why am I responded to such obv trolling?).

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Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
ya this guy either does not play here or is out of touch with reality
Refuses to answer any valid question. Continues to think his monk should be immune to all spells at all times with 120 magic resist.

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Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
Wish my necro was still geared. A necro will annihilate a wiz, even more so now w the partial spell resist patch 3 months ago
Claims necros are powerful, strips and never plays his.
  #3  
Old 05-19-2014, 02:26 PM
Zalaerian Zalaerian is offline
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I can get to 208 fire on my chanter...sunstrikes tend to partial to 300-400
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  #4  
Old 05-19-2014, 02:30 PM
Modus Modus is offline
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Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
I can get to 208 fire on my chanter...sunstrikes tend to partial to 300-400
Checkraise, how many hps do you have when PVPing w/ Nihilum? 4500?

7 second casting time easily interrupted.

11.25 casts needed to kill a warrior, assuming no healing or regen.

That's about 80 seconds of standing still and casting.

Case closed.
  #5  
Old 05-19-2014, 02:32 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Modus [You must be logged in to view images. Log in or Register.]
Checkraise, how many hps do you have when PVPing w/ Nihilum? 4500?

7 second casting time easily interrupted.

11.25 casts needed to kill a warrior, assuming no healing or regen.

That's about 80 seconds of standing still and casting.

Case closed.
Why the fuck would you stand still for 80 seconds and let a warrior attack you?
  #6  
Old 05-19-2014, 02:32 PM
Nirgon Nirgon is offline
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If you think its anything close to classic..

I wore magic resist in every slot possible (tcrown, jac rings etc) here and still got rooted/mezzed without being dispelled.

Considering I had a froglok crown + diamond rings instead on live with absolutely ZERO fear of being rooted or snared... yeah. It's quite a ways off.
  #7  
Old 05-19-2014, 02:32 PM
Colgate Colgate is offline
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ya this guy either does not play here or is out of touch with reality
  #8  
Old 05-19-2014, 02:34 PM
Thrilla Thrilla is offline
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Necro is a survivability class, the lifetaps were more powerful on live because they healed for full damage and not the 66% they heal for here, so you'd get like 300+ a tap as opposed to 200 something here

With a dmg shield pot and the new GCD refresh a well played well geared necro could kill rogues, SK's, and possibly monks

Necro would still beat any caster that can't heal just not as decidedly as on live
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  #9  
Old 05-19-2014, 02:54 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Thrilla [You must be logged in to view images. Log in or Register.]
Necro is a survivability class, the lifetaps were more powerful on live because they healed for full damage and not the 66% they heal for here, so you'd get like 300+ a tap as opposed to 200 something here

With a dmg shield pot and the new GCD refresh a well played well geared necro could kill rogues, SK's, and possibly monks

Necro would still beat any caster that can't heal just not as decidedly as on live
Notice this guy has a Nilly tag and I'm agreeing with him.
  #10  
Old 05-19-2014, 02:55 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Notice this guy has a Nilly tag and I'm agreeing with him.
Weird.
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