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#2
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It seems like something similar to this was around in 2000ish as well. But then again so was offset hacking, thanks especially to guys like soulzek and tux back then.
It's a neat loophole to the rules and it's cool that Deru has given a seal of approval, but honestly, they might as well re-enable in-game mapping if this is staff-condoned. | ||
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#3
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I mean it won't help that much.. on red your better off not using it, unless there is a way not to share your loc globally...
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#4
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Quote:
no, no that certainly doesn't exist. P.S. the log based maping thing has been around for a while, and if you ask jupe for his updated better one im sure he will give it to you. I personally don't run it though. | |||
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#5
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Quote:
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#6
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Quote:
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#7
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Quote:
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#8
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Bind /loc to movements, parse log file real-time, update parse real-time to server, do this with entire guild, allow guild to log into server and view locations of all guild members, instant harry potter maps!
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#9
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Quote:
It would be heavily imbalancing to the spirit of EQ PvP. I think staff need to look closely at this can of worms before opening it. If your going to allow this type of mapping solution, why not just enable in game maps? Mesochrist Azrael | |||
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#10
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