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#1
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Seriously though, you're setting yourself up for a bad time by trying to play a 60 wizard, in a grinding group, on a server where every 50+ melee has monster sustained damage, on a server where people tend to want to stack sustained damage, etc. Wizards are great for easy 1-60 solo, great for AE groups, great for raiding (even when only wearing some cheapo resist gear), great on a more "balanced" server in terms of timeline/melee gearing, etc. You wouldn't try to solo dark blues in a dungeon on a 60 rogue and then wonder what is wrong with the rogue class when it doesn't work, right? You wouldn't try to tank raid mobs on an enchanter and then wonder what is wrong with the enchanter class when you die instantly, right? You wouldn't try to solo heal a king group as a 60 druid and then wonder what is wrong with the druid clas when you can't cut it, right? Of course not. And you shouldn't try to do a 60 grind group on a wizard on this server and then wonder if something is wrong with the wizard class when you aren't a perfect fit in that group. | |||
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Last edited by Tecmos Deception; 05-03-2014 at 08:28 AM..
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#2
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PBAoE grouping is where it's at. But yeah, traditional grouping is a no-no for me as a wizard. I used to think my goal was to just frontload damage on specific mobs, rarely root park, rarely stun or help finish casters...But even then, I realized other classes would be more useful in any of those settings.
But no one stuff like the efficiency of the Jyll's line [You must be logged in to view images. Log in or Register.] | ||
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#3
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Also two enchanters for cc is a nightmare. Unless they're the same level they're going to overwrite one another and fuck eachothers timers up.
__________________
Impotent Rage - 60 Ranger
Knifeknight - 43 Rogue Yumyums Inmahtumtums - 60 Enchanter *RETIRED* | ||
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#4
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pm me wiz acct info pls, thanks
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#5
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Wizard in Velious pre-banes is absolutely horrid. So we'll have 6ish (iirc) months of bad. But post-banes it gets decent.
As for Kunark, wizard is hands down one of the most fun classes to play in raids. IB wiz crew represent!! In groups not so much. Especially before you get epic + rend robe. | ||
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#6
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Wizards job in group is to toss 1 nuke at the right percentage so its just enough to make it flee, saving healer mana. Other than that burn adds/casters, root if needed, port/evac.
Need to consider higher mana/int items and saves items for raiding. Tov dragons will just piss on you with aoe's w/o resist gear. And as they pointed out, u need your epic and the nuke robe (any other free nuke items later on) to have sustained dps. Unless you got a chanter with you in group and as many mana regen items as you can get during vel. If they decide to pull the spell buffs on items during late vel that will also help alot. | ||
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#7
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#8
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On live we used to do seb with wizard friend all the time. He was a good guy, ported us a rounded and saved us from many wipes with evac. That was good enough for us. We pretty much all levelled up and grouped from newbs together.
I do remember him saying OOM a lot but meh | ||
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#9
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I love having a wizard in my group. Who cares about sustained DPS when my wizard buddy will give my group what it needs when it needs it. Whether it be burning a mob down, helping with CC via root/snare/stun, or evacs and ports. A well played wizard makes a group live through those oh crap moments when it counts!
__________________
Setx L`Tal - 60 Dark Elf Necromancer
Ssetti - 60 Wood Elf Warrior Confit Chili`Peppers - 60 Dark Elf Enchanter | ||
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#10
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