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#1
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![]() Does this mean no more skeletal monks randomly appearing in first (groud) floor unrest?
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#2
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![]() great update , thanks staff
no new patch files for this time?
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Wipe it clean. | |||
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#3
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![]() Its a start... maybe red will rise
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#4
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![]() Praise devs.
I see a few of my bug posts addressed:
What about these bug posts, did they make it into the patch?:
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Last edited by Daldaen; 04-27-2014 at 08:38 AM..
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#5
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![]() I dont see any files to download/update
was this patch entirely server /database side? | ||
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#6
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![]() I see the note for pathing in Sebilis, but was it fixed for Unrest? That monk has been kicking my ass for a while now. Also, some mobs that you pull from first floor will actually run upstairs on it's way to the main room (ghoul room), also on first floor.
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Camien Ta`Mire - Dekayd Ta`Mire - Midrange Ta`Mire - Shamscale Spiritguide - Widdal Wranger - Milander Truewield - Docturr Greenthumb Mukal Ta`Mire - Phirebolt Phizzlespell - Kakul Ta`Mire - Xuji Jexlu - Bramven Ta`Mire - Airie Pottuh - Kandavil Ta`Mire Kittens Who Say Meow | ||
Last edited by MilanderTruewield; 04-27-2014 at 08:55 AM..
Reason: Smartphone is really a dumbphone.
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#7
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![]() Quote:
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#8
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![]() > Haynar: Client AC changes. This mainly affects the lower levels.
Hrm. I hope it means "better". | ||
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#9
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![]() Red does sound like fun...
anyways, thanks again for the great work dev team! we lub you!@!!@!11! | ||
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#10
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![]() I will try it ......again(5th or 6th time). Since the global /ooc is much different. Sadly I do have issues dealing with that "vocal minority" that Tecmos describes. Maybe now it wont be so bad. Lets hope.
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