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  #41  
Old 04-12-2014, 11:54 AM
Rellapse40 Rellapse40 is offline
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ah yea that was it Rogean does a lot
  #42  
Old 04-12-2014, 11:56 AM
Tuffpuppy Tuffpuppy is offline
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What is funny about the exp bonus nerf is that the people it is designed to hurt, actually hurts the least. It hurts the untwinked new player that is just trying to catch up to people to group up with.

Those people who choose to remake after their ban wont have trouble getting PL'd up by their guildmates.
  #43  
Old 04-12-2014, 12:12 PM
Stasis04 Stasis04 is offline
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I was around for the first Ender ban and his new toon had 3 level 60 monks, and several level 60 healer's/shamans chain pulling the entire COM zone and FD PLing him.

I'm sure this EXP nerf would stop him.
  #44  
Old 04-12-2014, 12:14 PM
vouss vouss is offline
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Stay strong brothers, evil is nearly vanquished
  #45  
Old 04-12-2014, 12:18 PM
mostbitter mostbitter is offline
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you guys should just take a hint and stop playing here already. Diablo 3 is pretty fun
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  #46  
Old 04-12-2014, 12:18 PM
SamwiseRed SamwiseRed is offline
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can ps3 play with pc in diablo 3?
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  #47  
Old 04-12-2014, 12:24 PM
Kergan Kergan is offline
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Setting up the entire exp infrastructure for the server based on a very small handful of people who will just make 60 in 10 days instead of 5 with nerfed exp is just a bad idea.

That being said, 400% is too high and the scaling 100-0% bonus we have now is too low. Plus the fact the exp rate is probably more important 50-60 than 1-50 anyway.

I'd say an across the board 100% rate, dropped to 50% post 50. Add in a 50-100% group bonus that scales with the amount of people in group, starting with 3 people. So 3 people = 50%, 4 people = 65%, 5 people = 80%, 6 people = 100%. Or something like that. That would make the max exp rate (compared to classic/blue) 200% sub 50 in a full group and 150% post 50 in a full group.

And get rid of hybrid penalties now. It's coming anyway, who gives a fuck if it isn't classic. If the goal is to get new people here let them play whatever class they want and not get passed over for a group because they are draining extra exp.
  #48  
Old 04-12-2014, 12:28 PM
Rellapse40 Rellapse40 is offline
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]

Plus the fact the exp rate is probably more important 50-60 than 1-50 anyway.
100% disagree by the time someone is lvl 50 they have found a guild,Got a few pixels they worked hard for thus keeping them on the box.

50-60 is the end game the end game is fine. We loose people at the 1-50 stage of this box, the people who have not invested 2 years of farming dragons @ 6am and can just walk away.
  #49  
Old 04-12-2014, 12:36 PM
SamwiseRed SamwiseRed is offline
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My idea for red features:

no hybrid penalty

2 times xp bonus across the board. no scaling.

legacy items events (maybe add an insanely low drop rate or have random times when they drop

binding in TD enabled

4 level range for pvp

soul binders

in-game leaderboard
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  #50  
Old 04-12-2014, 12:59 PM
Zoolander Zoolander is offline
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Quote:
Originally Posted by Fame [You must be logged in to view images. Log in or Register.]
Slathar is a pillar of r99 culture and you should learn to respect that Mitic.
more like a pillar of shit

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