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#1
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![]() Quote:
Instancing allows everyone to have everything exactly when they want it. This system doesn't have ANY of those features. Class R guilds don't get class C mobs. Mobs still spawn on their own and if you don't engage them quickly enough you lose them. No one is forced to follow the PLAYER-CREATED rotation. Many mobs still spawn as FFA. Etc. | |||
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#2
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![]() Well obviously there isn't actual instancing on P99, but it seems moves have been made to make it as instance-like as possible. This seems to go against everything that made classic EQ what it was up to this point, through Velious, and beyond.
Restricting one group and giving preference to another during a certain period of time is nothing more than rationing, a gimpy version of instancing if you will. I guess if everyone is cool with a "socialized" classic EQ experience then fine, but let's just call it what it is. Whatever you call it, it seems hard to continue using the term "classic" anywhere in the description. | ||
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#3
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![]() You also cant call "classic" if you don't pay, you can't call it classic if its bound not to evolve, you can't call it classic if you have a graphic card, you can't call it classic if you are not 17 years old any more.
Or maybe you can, can't you? | ||
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#5
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![]() Damn I was trying to make a point there!
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#6
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![]() sad but true!
__________________
IS HERE! | ||
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#7
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![]() I would be very interested in seeing how a new PVE server would fair. I honestly think that a decent number of players would opt to start fresh, knowing the timeline would be correct, and so many of the problems the server has seen would for the most part be non-issues.
I mean, it surely would do better than the current red server, where they typically have what like 5% of the active population of blue? I wonder why they even bother to use the resources to continue supporting red any longer, clearly the preference is geared towards PVE. I just checked and right now there's 746 players on blue and only 51 players on red. | ||
Last edited by salimoneus; 03-23-2014 at 03:39 AM..
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#8
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![]() I don't think there's any real way to fix a game like EQ. People hate it for the same reasons they love it. And there are always going to be people with fucked up priorities who play 18 hours/day or stay "on call" to throw numbers at digital dragons. I don't think there are any raid rules that will make people any happier. They will probably just cause new problems.
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