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  #1  
Old 09-08-2010, 08:55 PM
cured cured is offline
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That's asking a lot of developers who aren't getting paid by Sony to make this experience what it is. There are already enough bugfixes, hotfixes, corpse recoveries, unsticking, item recovery types of jobs they're dealing with now.
  #2  
Old 09-08-2010, 09:06 PM
yaeger yaeger is offline
Kobold


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Quote:
Originally Posted by cured [You must be logged in to view images. Log in or Register.]
That's asking a lot of developers who aren't getting paid by Sony to make this experience what it is. There are already enough bugfixes, hotfixes, corpse recoveries, unsticking, item recovery types of jobs they're dealing with now.
I agree that it's a lot of stuff to put on the Devs, but ultimately they'll have to decide what they have time for and what they don't.

Another idea is to move the high-profile item drops to ultra rare zone-wide drops like they did in later expansions. This would provide incentive for groups to gather up in dungeons and for people to play these non-farming classes when there is no current need to beyond raids.

During the time I played in EQ classic, I don't remember people soloing down in LGuk or any of the upper tier dungeons. Groups were the norm. Supporting and providing an atmosphere for a growing community on the server is what I want to see. A reason to group up beyond leveling to 50.

Just some non-classic ideas to provide a more classic experience.
  #3  
Old 09-08-2010, 09:18 PM
Ponden Ponden is offline
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Quote:
Originally Posted by yaeger [You must be logged in to view images. Log in or Register.]
ultimately they'll have to decide what they have time for and what they don't
They don't have time for these retarded ideas.
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  #4  
Old 09-08-2010, 09:19 PM
Tiggles Tiggles is offline
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Quote:
Originally Posted by Ponden [You must be logged in to view images. Log in or Register.]
They don't have time for these retarded ideas.
^
  #5  
Old 09-08-2010, 09:23 PM
yaeger yaeger is offline
Kobold


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What's so wrong about them?

Things like balance tweaks and itemization changes are a bad idea? How so?

And how exactly will they detract from the Classic 'feel'?
  #6  
Old 09-08-2010, 09:08 PM
ride the spiral ride the spiral is offline
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here is a one word statement that provides the feedback you desire:

dumb
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  #7  
Old 09-08-2010, 09:32 PM
Putrid Putrid is offline
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thread is pointless sir, this server will never change. if your not happy with it, go whack off to your pipe dreams somewhere else. There was Soloing and duoing throughout all of EQ history, don't even think thats true cause thats one of the dumbest statements, you've said on this whole thread.

And you say that making a ULTRA RARE ZONE-WIDE DROPS like they did in later expansions would provide incentive for groups!

Just some non-classic ideas to provide a more classic experience?
/\ /\ /\ /\ /\ /\ /\ /\
Fucking oxymoron, know what that means?
Know what self-contradiction means?


be realistic here, Damn devs made a dream come true for many. So if your not whacking off to the idea that they decided to do it for free for the good of many, like i said go whack it off somewhere else.
  #8  
Old 09-08-2010, 09:41 PM
yaeger yaeger is offline
Kobold


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Quote:
Originally Posted by Putrid [You must be logged in to view images. Log in or Register.]
thread is pointless sir, this server will never change. if your not happy with it, go whack off to your pipe dreams somewhere else. There was Soloing and duoing throughout all of EQ history, don't even think thats true cause thats one of the dumbest statements, you've said on this whole thread.

And you say that making a ULTRA RARE ZONE-WIDE DROPS like they did in later expansions would provide incentive for groups!

Just some non-classic ideas to provide a more classic experience?
/\ /\ /\ /\ /\ /\ /\ /\
Fucking oxymoron, know what that means?
Know what self-contradiction means?


be realistic here, Damn devs made a dream come true for many. So if your not whacking off to the idea that they decided to do it for free for the good of many, like i said go whack it off somewhere else.
You guys ever pause to go through the patch notes and compare and contrast the changes they made since Classic was released?

I wish you guys would provide more constructive criticism. For instance grouping experience bonus for a full group was 20% in classic, whereas it's 10% here. A lot of the things that held back some classes has not been introduced here such as mage bolt spells, snare/root overrides. I could go on and on.

The point is, why isn't one of my changes actually LESS of a deviation from Classic than this server is now? Do you think balance is exactly like it was during classic? No.

I applaud that so many of you are smart that you can play 1 of 5 solo classes and exceed admirably. Soloing and Duoing has always been a part of EQ, but do you ever remember solo classes gaining double the experience of a full group?

All of the changes I propose try to reinforce the idea of grouping. Doing things as a group, it's everything Classic was and P1999 seems to fail at doing.

It's not just the mechanics we should try to make Classic.. but the whole experience.
  #9  
Old 09-08-2010, 09:33 PM
Putrid Putrid is offline
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Quote:
What's so wrong about them?

Things like balance tweaks and itemization changes are a bad idea? How so?

And how exactly will they detract from the Classic 'feel'?
UHHH IDK MAYBE CUASE IT WOULDN'T BE CLASSIC ANYMORE?

http://www.exceler8ion.com/wp-conten...6/oxymoron.jpg

do you get it now?
  #10  
Old 09-08-2010, 09:34 PM
Putrid Putrid is offline
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