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Old 03-07-2014, 12:07 PM
Yumyums Inmahtumtums Yumyums Inmahtumtums is offline
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Quote:
Originally Posted by Nytch [You must be logged in to view images. Log in or Register.]
To get full XP for the group you would only have to pull with your lvl 1 nuke and let your pets rip the mob up. Is it true only 4 pets at a time? I would imagine anything of 2 necros for this group would be a waste since you cant stack dots on mobs. but having a couple people who could spot heal would be very helpful.
Don't need to do any damage other than pets to get full xp in a group.
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  #2  
Old 03-07-2014, 12:50 PM
Nytch Nytch is offline
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Originally Posted by Yumyums Inmahtumtums [You must be logged in to view images. Log in or Register.]
Don't need to do any damage other than pets to get full xp in a group.
I thought a PC had to do at least 1 point of damage in a group to not have the pet suck XP.....
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Old 03-07-2014, 01:12 PM
Sarajo Sarajo is offline
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Quote:
Originally Posted by Nytch [You must be logged in to view images. Log in or Register.]
I thought a PC had to do at least 1 point of damage in a group to not have the pet suck XP.....
This was the old solo mechanic.
Old Solo: Player must do 1 point of damage or pet will take 50% of XP.
New Solo: Player must do >50% of damage or pet will take 50% of XP.
New Group: Pet (charmed or summoned) can do 100% of damage with no effect on XP.
Post-2002: Player/group must do >= 1 point of damage or the game will eat 75% of XP (this won't be implemented on p99)

As far as OP's idea: I played as a necro with a mage partner 1-10, but I was terribly bored, and the mage seems to have committed EQ suicide. I didn't know Da Rules back then, so we always threw in a nuke, but pets can't hold aggro at wee levels so stuff was always chasing the two of us around (and our pets were always chasing stuff around). Hope your experience is a better use of time and you get to 60 lickety split!
  #4  
Old 03-07-2014, 12:41 PM
Swish Swish is offline
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Quote:
Originally Posted by Nytch [You must be logged in to view images. Log in or Register.]
...having a couple people who could spot heal would be very helpful.
Shammies would work well, they're a pet class too later on [You must be logged in to view images. Log in or Register.]
  #5  
Old 03-07-2014, 12:51 PM
Nytch Nytch is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Shammies would work well, they're a pet class too later on [You must be logged in to view images. Log in or Register.]
You could make the argument for druids too, they get a bear pet in Velious......terrible pet but a pet none the less.
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Old 03-07-2014, 04:02 PM
Sgt1stClassPerkerwood Sgt1stClassPerkerwood is offline
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maybe 5 + 1 chanter and id be down [You must be logged in to view images. Log in or Register.]
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  #7  
Old 03-07-2014, 12:49 PM
RAGN RAGN is offline
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Howdy, I'm new(started 3 days ago). I have a level 9 Mage ATM. Send me tell in game ((Maladark)).
  #8  
Old 03-07-2014, 01:13 PM
Juhstin Juhstin is offline
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Pets take 50% xp if they do the most damage I believe.
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  #9  
Old 03-07-2014, 01:29 PM
baalzy baalzy is offline
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I think i'd prefer to have 2 necros +4 mages vs 1necro +5 mages. Definitely want at least 1 necro though.

Necro nuking power is non-trivial with velious. Shock of Poison does 160 dmg and we get at level 24, mage max nuke is 176 for that circle of spells. Torbas Acid Blast at lvl 34 (once velious launches) is 220 damage (mage is 333 with a bolt, 280 with a regular nuke). Ignite/incinerate bones at 44 is 500-600 dmg, mage max nuke is 600 at this level. No pure nuke upgrades (dmg wise) beyond that for a necro, but its still pretty solid. Our lifetaps do good damage too (just aren't the most mana efficient for pure damage purposes). You wouldn't be DoTing most mobs anyways, unless you're taking on Reds.

Having necros to share root/heal/mez/twitch/snare duties as well as being able to stagger DoTs (on the mobs that would live long enough) so they don't take as much aggro.

Hopefully pet taunt gets fixed to the point where 4 person pet parties are viable. I haven't had a chance to get into velious beta & fight anything yet (last time I logged in I couldn't summon any pets due to a bug) but Haynar says that he made aggro changes to pets in the beta....
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  #10  
Old 03-07-2014, 01:36 PM
Lamil Lamil is offline
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Wouldn't two earth pets help for aggro?
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