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#1
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#2
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How does a zoneline fix rampage order?
Also I thought to tormax and guards ran at like selo speed how you pull that so far | ||
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#3
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Dual wield - chance for 4 attacks plus kick/bash Non Dual wield - chance for 2 attacks plus kick/bash Same for Flurry Quote:
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Last edited by Treats; 03-06-2014 at 06:01 AM..
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#4
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http://www.eqclerics.org/forums/show...hlight=Rampage
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#5
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It does not hit multiple targets until AE Rampage in Planes of Power.
It does not require the mob to be facing the Rampage target. It does go beyond melee range, possibly melee range x2. These facts are set and I'm not interested in any information regarding them. Please see my previous post for information I currently need evidence to support.
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#6
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So rampage is a full round of melee, including offhand. Would prefer some logs to support this. Shouldn't be too hard to find.
And I'm still also assuming Flurry is only an extra mainhand round, and not a full quad (Mobs would hit 8 times at once during a flurry if that was the case).
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#7
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#8
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#9
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Avatar of War is a bad example. His normal attack timer can trigger twice in one second.
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#10
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Also.. You died twice? Bad log.
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