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#1
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Raids having enough midnight mallets for full clears (all content) is pretty stupid. Just saying.
Haynar you can say whatever you want brewdog. I hope soon means soon! | ||
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#2
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In fairness though, Rubies are what? 130~ plat. Recharging Mallet is 420~ plat. So you spend 3 rubies per recharge.
Last time I ran through the quest I went 20 rubies and got 7 Mallets. 7/20 is pretty damn near 1/3. Don't think nerfing it would be all that much of a change for mallets. Would just mean people have to spawn Lynunga more.
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#3
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Basically I agree with Tecmos: do you want to have classic mechanics or classic playstyle?
In a vacuum, I am all for increasing the costs to recharge items. Paying 500p per click of the puppet strings instead of 85p would be a lot more balanced. But what pisses me off about this stuff is that people like Mac only want to nerf stuff that helps the players. How about we remove hybrid penalties? Or increase Charm mana cost? Or give Wizards critical nukes? All of those would help game balance for sure. Not to mention the fact that rather than figuring out creative ways to nerf the players I would hope that the devs would put more priority on fixing the large number of bugs we have now (am I bitter that the devs closed my huge bug thread? just a bit).
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#4
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Sig says solo artist
Wants to keep recharging | ||
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#5
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Quote:
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Last edited by Tecmos Deception; 02-20-2014 at 07:20 AM..
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#6
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Sure it's a pretty small issue in the grand scheme of things, but it really gives the sense that the devs see the servers differently when they should be treated the same in most ways. You guys shouldn't be able to recharge either, because it is a very exploitable function of the game. I'm sure it's happening to some extent, with people making efforts to keep it hush-hush. Also WTB classic xp on red.
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"Pleasure writes fewer good songs..."
Red99 | |||
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#7
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Quote:
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Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology | |||
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#8
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I'm not losing my mind over this one truz me. Its just that it wasn't something in wide spread use that I'd think we would implement for a while like, say, the manastone dropping or being usable in the planes for a time.
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#9
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If they want to make a change that isn't classic fine, but I agree with Loraen here... Remove hybrid penalty Add iksar planar armor Implement epic revamps Stuff that was done 12~ months on live after Kunark launch to fix imbalances. Not 36-48~ months after Kunark launch. Oh and SoulFire... Please make that Paladin only clickable. People buying MQs for non paladin is so unclassic it's stupid.
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#10
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You don't seem to be consistent, dald. Soulfires used for CH clicks is just like mallets used for aggro. Both are classic mechanics, it's just that p99's players use these mechanics in ways and on a scale not seen during the live classic era. You can't change the mechanics and say "it's classic" any more than you can leave the mechanics and call the experience classic. The devs decide when they leave mechanics classic (most recharging) or when they try to tweak mechanics to achieve a more classic experience (ivandyr's hoops on raid bosses)... or if they want to do something inbetween (don't have any examples off the top of my head though).
Imo, for what it's worth, mechanics should generally be as classic as possible and whatever result you end up with is just what happens when you have players in 2014 playing a game from 1999. It's just like with any old thing that people still like to spend time with now. Would you want the author of your favorite book to update the way of writing and the story and the cover art and the names and shit just because you've read it enough times to know it inside and out already? Probably not. You just enjoy it as your favorite book, even though you know how it ends as soon as start rereading it. Would you want a remake of the Godfather with new actors and a tweaked story? Fuck no. Would you want to play a tweaked version of Doom that is designed to foil the strategies and knowledge of level layout and stuff that players have nowadays instead of just enjoying the game the way it was made? I hope not. Etc. | ||
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Last edited by Tecmos Deception; 02-20-2014 at 10:24 AM..
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