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#1
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#2
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Taking away two things that attract new players isn't going to bring more people.
If anything add more incentive, not take away the only incentive there is. If it is a pvp server, then let it be a pvp server - focus on PvP rather than PvE.. Edit; well maybe global ooc doesn't attract people, but when the population is so low, it facilitates social communication. You're going to have trolls and noxious people regardless that's the core of eq players on this box. | ||
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#3
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And I said nothing about the grind. It's the journey and your experiences along the way. The PvP you encounter, the bonds you make, the enemes you create, and the attachments you form on your way to the high end is part of what makes EQ fun and retains players. | |||
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#4
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#5
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#6
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The problem with the server isn't the bonuses, it's both ironically the people who play & the lack of people who play. | |||
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#7
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I'm not trying to be contrarian or combative with you, I just don't understand how this helps the server instead of hurting people who still want to play here. The exp rate (currently) as I understand it now is very helpful to people who solo. | ||||
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#8
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This is a snowball effect that resonates and gathers momentum as it goes along. Quote:
And I understand you're not being combative, no worries. | ||||
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#9
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Rolled a ranger, leveled quickly up to 51 and was given a ton of gear by various friendly players. This included a Woodsman's Staff (from Nihilum) and a full set of Seb Scale armor. Helped a buddy in Dalnir get his crescent, died on a goofy "it's the end of the night so lets try Overseer" attempt. Never logged back on, let all the gear rot. I literally couldn't have given two shits to even just make the run back to that corpse. I could have logged on after the fact and had a GM retrieve it...to this day I still don't care. The biggest reason is that I leveled so quickly, mostly solo, that I just really didn't have any attachment to it. Without the investment of effort there is no investment in the rewards. So that being the case, I support Deru's post 100%. | |||
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#10
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I will add that some of you have valid points in regards to the community. Raising the population on red is a server-wide effort. There is only so much we as a staff can do to foster a positive environment for new players.
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