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#1
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I agree with druid/enchanter too, even if you're drunk. You can put the long-lasting snare on stuff before you charm it anyway, and root what it's killing.
I just wanted to put one idea out there that some people have shot down without experiencing: Enchanter/rogue seems like "a lot of chasing unsnared feared mobs", which does sound like pure hell, but there is one way you can guarantee an awesome killing session: Have the enchanter stun-lock (or chain stuns as close to stun locking as possible) while the rogue backstabs it to death. You can pretty much get away with this once you have the level 4 and 20 color spells, though it won't be a true stun lock yet (you'll still be getting hit about once every 10 seconds) | ||
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#2
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Quote:
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#3
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Quote:
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#4
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Update
So our favorite method is Me (druid) charming a light blue bear or something and giving it feral spirit. We hold onto this pet as long as we can and use it for extra DPS/to chase down mobs. The chanter charms a pet and has it tank what we pull. we each toss a dot on, i toss a snare on and send my bear in. rinse repeat until chanters pet is low on HP. he casts invis to break, we kill his former pet (without sending my bear in) for max XP. Our downtime is minimal, all we need for downtime is the spawn rate of 6 minutes for a camp of 6-10 mobs. We are planning on going to OOT for sisters to get some sweet loots when we hit 24 or so. Really enjoying the duo and we have time while waiting for pops or even sitting during combat after we have cast our appropriate spells to throw back a few brews and talk shop. Really enjoy this and thanks to all for the replies, anyone who has tips or ideas for hunting spots or specific quests and gear please let me know :-) Cheers | ||
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#5
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I'm pretty sure that charmed pet is not going to take exp if it does most damage in a group.
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#6
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If you're in a group there is no pet xp penalty.
__________________
Level 60 Food Bandit Enchanter.
Burrito BanditO ty Ambrotos ^ | ||
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#7
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ranger/mage .. i cannot stress this enough: UNLIMITED MAGIC ARROWS
also can keep the pet healthy with snare aggro, and heal capabilities (though you should never need it) i think this could be one of the most powerful duos, next to clr/enc maybe. track/mage bags = can hunt for longer without selling, netting greater loot SoW
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#8
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If your in a group, the pet won't steal XP.
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#9
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He didn't really just say ranger did he...
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