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  #1  
Old 08-29-2010, 10:49 AM
Spud Spud is offline
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Originally Posted by jyaku [You must be logged in to view images. Log in or Register.]
what was so bad about the armor dyes? all it did was change the color of your armor. just to be funny i would run around with bright green armor
Armor dyes is one of the worst ideas I've ever heard.

EQ had a great system for unique armor. They didnt design 14 different sets of plate or unique graphic for each class, they just tinted the armor. Which works really well I think, i mean you see a high elf running around in Purple plate mail, you know hes a bamf cleric.

Armor dyes completely destroys this system doesn't it?? I didnt play during LoY
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Old 08-29-2010, 02:47 PM
PunkrawkBbob PunkrawkBbob is offline
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Quote:
Originally Posted by jyaku [You must be logged in to view images. Log in or Register.]
what was so bad about the armor dyes? all it did was change the color of your armor. just to be funny i would run around with bright green armor
This is the exact reason why I hated dies. Warriors would wear bright pink armor for shits and giggles. This hurts the game IMO. Like mentioned elsewhere on this thread, seeing an SK in dark black or red armor(w/Kunark) you just know he's BA. Once you introduce armor dyes, bronze armor can double for planar armor and then planar armor doesn't feel as cool. It's great to be seen in your gear and look BA, getting lots of inspections from other players trying to figure out what gear ya got.

I still say Vah Shir are one of the worst things to happen to EQ though.
  #3  
Old 08-28-2010, 11:53 PM
philandy philandy is offline
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I think a revamp of the character model animations on the old models would be a good thing, to include new things like bards playing music while sitting, or a stumble while you're moving and get hit instead of the sliding.

Also potentially a simple "smoothing" of the old models wouldn't be a bad idea either. It only takes a single step in any 3d modeling program and it really would make things look better. It might even be able to be implemented without shutting down as many 3d engines have the capacity to do it on the fly without loading a new mesh. The only problem is there is the potential that the characters would look like wrapped sausages.

Instead of dyes that tint everything, I think we need clothing specifically designed for dyes and go that route. This way there really would be a purpose behind it - and development could focus on that (player factions?).

Questing. I think we need the newbie quests but to severely limit the stats of those items, like to a single ac over tattered and maybe the helm clickies gnomish fireworks or something. Or maybe it could offer a specific class skill for free as long as it's equipped, somewhat offering a 9th slot.

Also, there is the concept which I really liked - the bone armor. When that was implemented (or maybe I just noticed it late heh), the concept of a give and take made me think back to cursed items in some of the RPGs I used to play like Shining Force. Why can't more equipment be this way, instead of the uber stats EQ turned to?

Screw class balance. Seriously. We spend so much time turning our classes into fighting game characters "Waah Dan the Enchanter isn't as good as Ryu the Pally!" If this were really like that, we might as well mod EQ into a giant version of Powerstone or SSBM. Not that that wouldn't be a good mod, but this is P99. Sheesh. When I type /gems3d I want SS-EQ-M!
  #4  
Old 08-29-2010, 03:38 AM
Cyph Cyph is offline
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Regarding the dyes, I feel that item colours should not be customisable; that's part of the value right there. Knowing that a weapon has a particular effect, or a certain set of armour looks unique, that's what makes it special.
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  #5  
Old 08-29-2010, 04:12 AM
bufferofnewbies bufferofnewbies is offline
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imo: a good end to the setup is...

Sleeper is awoken == he kills everyone. No really. He just wipes the player dBase.
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Branlenio Sprocketmender <Disciples of the Gods> -- Gnome Magician
Amahn <Disciples of the Gods> -- Wood Elf Druid
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  #6  
Old 08-29-2010, 04:25 AM
William_Munny15 William_Munny15 is offline
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It's not that big of a deal, if you're talking about dyes. I think the big thing that should of never been added was cats. I mean WTF did those derive from? a lion fucked a human? someone tell me please
  #7  
Old 08-29-2010, 04:34 AM
YendorLootmonkey YendorLootmonkey is offline
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But you're okay with halflings fucking frogs to make frogloks?
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Old 08-29-2010, 05:37 AM
Brut Brut is offline
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Gnome shadowknights.
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  #9  
Old 08-29-2010, 05:41 AM
Lill-Leif Lill-Leif is offline
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Thank God Im not the only one that was bothered with the armor dyes. I must admit I used them though. I dyed my warrs armor blue and yellow and told people I was captain Sweden. I was brought down to earth again with this comment though: "Captain Sweden huh? I think you look more like big-bird" :|
  #10  
Old 08-29-2010, 04:11 PM
meat221 meat221 is offline
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Quote:
Originally Posted by Lill-Leif [You must be logged in to view images. Log in or Register.]
Thank God Im not the only one that was bothered with the armor dyes. I must admit I used them though. I dyed my warrs armor blue and yellow and told people I was captain Sweden. I was brought down to earth again with this comment though: "Captain Sweden huh? I think you look more like big-bird" :|
If you were blue and yellow, im thinking u looked like an X men :P
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