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#1
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#2
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#3
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__________________
Barahir- Guild Leader of <Supremacy> (yes I have a PM box)
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#4
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Unfortunately it is because Paladins siphon extra xp from their group. This is a classic feature, but one that is very unfortunate, as it makes people excludes paladins and SKs from groups. If there was one classic feature I would remove, it would be the fact that hybrid classes drain extra xp from their groups (in other words, they slow down their groupmates xp).
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#5
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iksar Necro = 30%
Never again!!!! Jk peeps over pixels . It pleasures me to help a hybrid get some xp. Hear that | ||
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#6
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Of course, paladins have some nice abilities to make up for things. They can heal themselves, LoH in a pinch, split camps (sometimes), root, stun casters, and so on. The problem is that in a full group, those abilities aren't important: the enchanter is ccing, the shaman/cleric are healing, and with everything slowed and debuffed who cares what it's attacking? Anyway, your choices are either roll a powerclass (i.e. not a hybrid, wizard, or druid) or just make your own groups. Also even on my monk and enchanter and such I am not immediately besieged with group invites upon putting the LFG flag up, especially now that /who all 50 60 lfg doesn't work any more.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#7
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A whole group of six is presumably taking on reds. A duo is taking on yellows/whites
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#8
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Another interesting thing I've ran into recently is higher level people for some reason just mopping up low level mobs for no experience while there are people who want to kill them for exp. Example, right now, in Unrest there is a 31 mage destroying the yard.
I do remember something about the Mage epic here in Unrest, but I don't think it involved killing yard trash for hours... *edit* Ends up being farming Zombie Skins for some poison vial things, gave him the six I had and then died to a train... love this game [You must be logged in to view images. Log in or Register.]DD | ||
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Last edited by KwwBall; 01-18-2014 at 11:15 PM..
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#9
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To be honest, there are a lot of new people to the server, try making an lfg post on the forums to start groups around your level. Be an awesome tank and make friends with an amaizing monk. People on this server recognize an amaizing tank v.s someone who is new to tanking and doesn't know tanking from dps. I know wars suck till higher lv, pally and sk do well if they know their class and quirks that go with it. Being a good tank is the difference in people doing ooc lfg or seeing if YOU are online to defend the grp. But like others said, trioing is the best xp, maybe not the funnest ( depending on your trio) but the best. Groups with nonstop pulls I will take over duos or trios anyday unless the trio had an enc. Just get in them groups and be a badass tank.
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#10
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What keeps a good group going is constant pulls, quick kills and no mana issues for healers etc.
As soon as there's med breaks every 5-10 minutes, suddenly people's dogs go ballistic, all the young kids need feeding, wives come home and work unexpectedly called [You must be logged in to view images. Log in or Register.] ...if you get my drift.
__________________
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