Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-18-2014, 09:17 PM
webrunner5 webrunner5 is offline
Planar Protector

webrunner5's Avatar

Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,091
Default

Quote:
Originally Posted by Xer0 [You must be logged in to view images. Log in or Register.]
You mean you dont get to sit and watch things die, slowly? The penalty is put off by the chance that you have double the manpower-- less downtime, more quickly killing-- especially being that pallies are good tanks, you can throw out dots pretty freely.
Is it only me but do mobs seem to die a LOT faster with say 2 people than a whole group of 6?? I would guess the original Devs made it that way so you would not be killing a mob in 12 seconds. [You must be logged in to view images. Log in or Register.]
  #2  
Old 01-19-2014, 07:04 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,800
Default

Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
Is it only me but do mobs seem to die a LOT faster with say 2 people than a whole group of 6??
Social loafing, I guess. Once there is enough redundancy in the group it is easier for people stop pulling out the stops and start coasting a long.
  #3  
Old 01-18-2014, 11:44 PM
Barahir Barahir is offline
Aviak


Join Date: Apr 2011
Posts: 71
Default

Quote:
Originally Posted by myriverse [You must be logged in to view images. Log in or Register.]
Only assholes refuse to group with someone because of a stupid penalty.
Hello there myriverse, I'd like to take this time to welcome you to the internet on behalf of all internet users. There is much that the internet has to offer, so much in fact that one can not see all of it. That being said we sincerely hope you enjoy your stay and stick around. Just remember to disable your history or that shit could come back on you.
__________________
Barahir- Guild Leader of <Supremacy> (yes I have a PM box)
  #4  
Old 01-18-2014, 08:25 PM
LizardNecro LizardNecro is offline
Kobold


Join Date: Aug 2010
Posts: 155
Default

Unfortunately it is because Paladins siphon extra xp from their group. This is a classic feature, but one that is very unfortunate, as it makes people excludes paladins and SKs from groups. If there was one classic feature I would remove, it would be the fact that hybrid classes drain extra xp from their groups (in other words, they slow down their groupmates xp).
  #5  
Old 01-18-2014, 08:28 PM
rollin5k rollin5k is offline
Banned


Join Date: Nov 2012
Posts: 801
Default

iksar Necro = 30%

Never again!!!!
Jk peeps over pixels .
It pleasures me to help a hybrid get some xp. Hear that
  #6  
Old 01-18-2014, 08:48 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,236
Default

Quote:
Originally Posted by KwwBall [You must be logged in to view images. Log in or Register.]
This feels a lot like EQ was back in the day. I'm a good player. I'm friendly. I help people when I can. I always have LFG on, I'm always asking if anyone would like to group with me, yet EVERYWHERE I go generally people don't want to group.

What is wrong here? Everquest is a game designed around playing with other people.

Are all these lower level people actually just alts from established guilds so they basically don't give a fuck about anyone else?

Anyone have suggestions? Right now I'm only level 12 but damn! Maybe it's because I'm a Paladin...
So the first thing you have to understand is that in a group a paladin is a 15-20% XP penalty vs a warrior. You have a 50% xp penalty (warrior is -10%) spread among 6, so 8%, and generally a warrior will be able to increase the group's damage by 10% or so relative to a knight (depending on relative gear). Now when given a choice between 40 hours of XP and 32 hours of XP to get through L54, you start to understand why people think the way they do.

Of course, paladins have some nice abilities to make up for things. They can heal themselves, LoH in a pinch, split camps (sometimes), root, stun casters, and so on. The problem is that in a full group, those abilities aren't important: the enchanter is ccing, the shaman/cleric are healing, and with everything slowed and debuffed who cares what it's attacking?

Anyway, your choices are either roll a powerclass (i.e. not a hybrid, wizard, or druid) or just make your own groups. Also even on my monk and enchanter and such I am not immediately besieged with group invites upon putting the LFG flag up, especially now that /who all 50 60 lfg doesn't work any more.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
  #7  
Old 01-18-2014, 10:21 PM
Coridan Coridan is offline
Fire Giant


Join Date: Feb 2010
Posts: 666
Default

A whole group of six is presumably taking on reds. A duo is taking on yellows/whites
  #8  
Old 01-18-2014, 10:41 PM
KwwBall KwwBall is offline
Orc

KwwBall's Avatar

Join Date: Jan 2014
Posts: 47
Default

Another interesting thing I've ran into recently is higher level people for some reason just mopping up low level mobs for no experience while there are people who want to kill them for exp. Example, right now, in Unrest there is a 31 mage destroying the yard.

I do remember something about the Mage epic here in Unrest, but I don't think it involved killing yard trash for hours...

*edit*
Ends up being farming Zombie Skins for some poison vial things, gave him the six I had and then died to a train... love this game [You must be logged in to view images. Log in or Register.]DD
Last edited by KwwBall; 01-18-2014 at 11:15 PM..
  #9  
Old 01-19-2014, 03:05 AM
Lord_Snow Lord_Snow is offline
Kobold


Join Date: Dec 2012
Posts: 155
Default

To be honest, there are a lot of new people to the server, try making an lfg post on the forums to start groups around your level. Be an awesome tank and make friends with an amaizing monk. People on this server recognize an amaizing tank v.s someone who is new to tanking and doesn't know tanking from dps. I know wars suck till higher lv, pally and sk do well if they know their class and quirks that go with it. Being a good tank is the difference in people doing ooc lfg or seeing if YOU are online to defend the grp. But like others said, trioing is the best xp, maybe not the funnest ( depending on your trio) but the best. Groups with nonstop pulls I will take over duos or trios anyday unless the trio had an enc. Just get in them groups and be a badass tank.
  #10  
Old 01-19-2014, 07:08 AM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 20,172
Default

What keeps a good group going is constant pulls, quick kills and no mana issues for healers etc.

As soon as there's med breaks every 5-10 minutes, suddenly people's dogs go ballistic, all the young kids need feeding, wives come home and work unexpectedly called [You must be logged in to view images. Log in or Register.] ...if you get my drift.
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:13 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.