Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-15-2014, 11:58 PM
baramur baramur is offline
Sarnak


Join Date: May 2012
Posts: 257
Default

Im confused tell me again why class-r can kill ffa mobs with no penalty to their rotation system yet if a class c kills a ffa mob on repop it completely alters class-c mobs. The easy fix would nust put a 1 mob ffa bag limit and let class-c compete on all class c mobs during repop. There is no logical reason tmo or fe should not be allowed to kill 4 class-c mobs on a respawn, this is what class-c wanted. Why should it matter to class-r how many class-c mobs are killed by a particular guild. All this does is FORCE class c to rotate class c mobs on repop, which is exactly opposite of what class-c is supposed to be. Make repop 1 FFA BAG LIMIT, and you solve both sides issues.
  #2  
Old 01-16-2014, 12:14 AM
lazcar lazcar is offline
Aviak


Join Date: Aug 2013
Posts: 81
Default

Quote:
Originally Posted by baramur [You must be logged in to view images. Log in or Register.]
Im confused tell me again why class-r can kill ffa mobs with no penalty to their rotation system yet if a class c kills a ffa mob on repop it completely alters class-c mobs. The easy fix would nust put a 1 mob ffa bag limit and let class-c compete on all class c mobs during repop. There is no logical reason tmo or fe should not be allowed to kill 4 class-c mobs on a respawn, this is what class-c wanted. Why should it matter to class-r how many class-c mobs are killed by a particular guild. All this does is FORCE class c to rotate class c mobs on repop, which is exactly opposite of what class-c is supposed to be. Make repop 1 FFA BAG LIMIT, and you solve both sides issues.
Negotiations were last week bra. Should have been more reasonable during them.
  #3  
Old 01-16-2014, 12:29 AM
goshozal goshozal is offline
Sarnak

goshozal's Avatar

Join Date: Aug 2012
Posts: 242
Default

Class R can compete for any mob outside of VP.

Not going after the class C mobs is their choice.
  #4  
Old 01-16-2014, 12:14 AM
hatelore hatelore is offline
Fire Giant


Join Date: Dec 2011
Location: Texico
Posts: 631
Default

lol
  #5  
Old 01-16-2014, 12:33 AM
goshozal goshozal is offline
Sarnak

goshozal's Avatar

Join Date: Aug 2012
Posts: 242
Default

Exactly. Class R guilds can go after whatever they want. They're choosing not to compete for more pixels, because they're sticking to the freebies that class C cannot touch.

So... if R can go for C mobs but choose not to, why should C pay the penalty? Are the R guilds trying to... deny us mobs?

Where have I heard that accusation before?
  #6  
Old 01-16-2014, 01:03 AM
lazcar lazcar is offline
Aviak


Join Date: Aug 2013
Posts: 81
Default

Quote:
Originally Posted by goshozal [You must be logged in to view images. Log in or Register.]
Exactly. Class R guilds can go after whatever they want. They're choosing not to compete for more pixels, because they're sticking to the freebies that class C cannot touch.

So... if R can go for C mobs but choose not to, why should C pay the penalty? Are the R guilds trying to... deny us mobs?

Where have I heard that accusation before?
You are not being denied anything. Class r guilds are allowed the same number of mobs on repop class c. But wait!!!! They also get vp. Lol. Lol. Deal with it.
  #7  
Old 01-16-2014, 01:27 AM
Troubled Troubled is offline
Sarnak

Troubled's Avatar

Join Date: Nov 2013
Posts: 461
Default

3 C guilds atm, allowed 6 targets outside VP. 6 out of 11, provided those 6 are C or FFA. What's the problem? 6 mobs + VP for 3 guilds. 5 mobs left for the rest of the server if you beat R guilds to the FFA targets. It seems fine. You don't have to take every single target that is available, every single time. You are getting the lion's share. 12 of 17. 70?ish%. Is my logic flawed or is this right?
__________________
  #8  
Old 01-16-2014, 01:32 AM
lazcar lazcar is offline
Aviak


Join Date: Aug 2013
Posts: 81
Default

Quote:
Originally Posted by Troubled [You must be logged in to view images. Log in or Register.]
3 C guilds atm, allowed 6 targets outside VP. 6 out of 11, provided those 6 are C or FFA. What's the problem? 6 mobs + VP for 3 guilds. 5 mobs left for the rest of the server if you beat R guilds to the FFA targets. It seems fine. You don't have to take every single target that is available, every single time. You are getting the lion's share. 12 of 17. 70?ish%. Is my logic flawed or is this right?
No your logic is perfect, tmo/fe/ib that are complaining are just greedy.
  #9  
Old 01-16-2014, 02:02 AM
baramur baramur is offline
Sarnak


Join Date: May 2012
Posts: 257
Default

Quote:
Originally Posted by Troubled [You must be logged in to view images. Log in or Register.]
3 C guilds atm, allowed 6 targets outside VP. 6 out of 11, provided those 6 are C or FFA. What's the problem? 6 mobs + VP for 3 guilds. 5 mobs left for the rest of the server if you beat R guilds to the FFA targets. It seems fine. You don't have to take every single target that is available, every single time. You are getting the lion's share. 12 of 17. 70?ish%. Is my logic flawed or is this right?
The issue is any class-c guild should be able to compete for any class-c mob, not restricted. There should never be a circumstance where Class-C mobs are not able to be engaged by Class-c period. The idea of the 2 classes was to divide the mobs equally among PLAY STYLES not GUILDS, yet you are justifying more mobs for R-Class on respawn because of the number of guilds. The whole point of Class-Competition was that any class-c mob would be in danger of being taken at any time, whether it be another class-c or a class-r guild. But FFA mobs are not really FFA if they take away a Class-C ability to attack a Class-c mob due to lockout. That CONTRADICTS the even playing field for Class-R and Class-C, which oddly the even share of mobs per class style is what Class-R kept preaching in raid negotiations. I never heard mention during the negotions that class-c should ever be restricted for killing class-c mobs, after all Class-R never is. You keep falling back to vp as being mobs handed to class-c, ok make them FFA all the time. See what the result would be. It is pointless arguing its simple math, the 2-mob cap makes FFA mobs not FFA for class-c cause it makes them trade on their 1/1/1 mob for a ffa, where it does not make Class-R, give up a Class-r mob to class-c, in order to kill a FFA. This would basically mean that Class-R is given more open world mobs, because they do not wish to compete in vp?
  #10  
Old 01-16-2014, 02:24 AM
Troubled Troubled is offline
Sarnak

Troubled's Avatar

Join Date: Nov 2013
Posts: 461
Default

Quote:
Originally Posted by baramur [You must be logged in to view images. Log in or Register.]
The issue is any class-c guild should be able to compete for any class-c mob, not restricted. There should never be a circumstance where Class-C mobs are not able to be engaged by Class-c period. The idea of the 2 classes was to divide the mobs equally among PLAY STYLES not GUILDS, yet you are justifying more mobs for R-Class on respawn because of the number of guilds. The whole point of Class-Competition was that any class-c mob would be in danger of being taken at any time, whether it be another class-c or a class-r guild. But FFA mobs are not really FFA if they take away a Class-C ability to attack a Class-c mob due to lockout. That CONTRADICTS the even playing field for Class-R and Class-C, which oddly the even share of mobs per class style is what Class-R kept preaching in raid negotiations. I never heard mention during the negotions that class-c should ever be restricted for killing class-c mobs, after all Class-R never is. You keep falling back to vp as being mobs handed to class-c, ok make them FFA all the time. See what the result would be. It is pointless arguing its simple math, the 2-mob cap makes FFA mobs not FFA for class-c cause it makes them trade on their 1/1/1 mob for a ffa, where it does not make Class-R, give up a Class-r mob to class-c, in order to kill a FFA. This would basically mean that Class-R is given more open world mobs, because they do not wish to compete in vp?
The problem with removing a bag limit on C class though, while I agree in principle, is in practice then FFA mobs will be taken out first with an agreement made in C to not touch C mobs until FFA mobs are dead, imo. Why do I think that? You did it for VP on this spawn. Why didn't anyone enter VP until good mobs outside VP were dead? The bag limit makes you weigh your decisions more heavily, while still getting the majority of the server's kills within the class C guilds.
__________________
Last edited by Troubled; 01-16-2014 at 02:28 AM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:23 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.