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#1
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I urge guilds to discuss this thoroughly before jumping into anything.
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#2
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Edit - quote from Professor Farnsworth about phrasing things in a profoundly stupid way aside, this stuff makes sense even if it does try to do a bit much micromanaging, imo.
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Last edited by Tecmos Deception; 12-30-2013 at 08:16 PM..
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#3
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Agree with Bossman, this is awfully confusing to follow and implement. Guild council is a good thing, 1 week a month BS around what is considered a priority is not. Point system ftw, only reasonable fix to allow a number of guilds to raid.
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Quote:
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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#4
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Can people do Juggs as an exp group?
Also, will guild council ever increase to include other guilds such as A-Team, Europa, Azure Guard, Knights who say Ni, or even Lord Bob?
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#5
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Quote:
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#6
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Quote:
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#7
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Quote:
Unfortunately everyone can not do this. It is hard to reach ultimate commitment, but honestly, if every guild on the server had every mob split evenly you may as well form one guild, name it the zerg, and everyone will get a needed mob once or so a month. To me(and I think the majority), people would want to have competition, but be on a more balanced playing field. The goal from Rogean here was to eliminate mob monopolies. TMO grew to a cancerous state on the server, rule lawyering and training people in acceptable zones, leapfrogging, alt armies, etc. An up and comming guild would have no chance of reasonable and fun competition against them. The idea is, I should be able to put in the same amount of work in guild 'a' that guild 'b' does to achieve the same accomplishments. I just hope these folks from lower teir guilds realize this, you need to actually show up and put in the time for you're gear. In the current raid situation, it really just goes down to being the first person tracking to notify and mobilize a raid force to win. Everything in this game is trivial at best. (Velious will be different) | |||
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#8
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I like the divinity proposal better...
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60 DE SK
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#9
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Some clarification.
no poopsocking - you are basically saying no poop socking but people are still allowed to camp alt armies in the zone waiting for pops? (which seems an awful lot like poopsocking but being able to play your alts while you wait) Cat A & Cat B - Are Cat B guilds allowed to mobilize during the majority of the time (3/4) that Cat A guilds have claimed their prioritized mobs? Rotations - how do the Category A guilds plan on sharing mobs? The same way they have in the past? Is not the majority of the 'upset' people FE/IB complaining that TMO gets the mobs? How are we rectifying the tension between Category A guilds? Switching categories - Is the 40% requirement only on priority raid targets? Or is it deprioritizied as well? Seems like an extremely stiff requirement to begin with, but if they have to compete with the uberguilds for that percentage it seems impossible. Category A - you state 20% is required. You realize that this means that, more than likely, only 3 guilds can stay category A at any one time? This agreement pretty much says 'We three guilds get the majority of the good mobs forever" 4 guilds means that for everyone to stay in you'd all have to be at 25%. There aren't enough targets out there for 1% granularity in these measurements. That's an incredible balancing act. At 5 guilds you'd all have to be spot on the money, which is never going to happen. Seems like this is catered towards the big 3. Nice attempt, just think that the numbers need to be adjusted. Current implementation locks the server into a top-3 mentality with an extremely stiff climb to make it a top 4. Once in top 4, it is almost necessity that someone gets ejected. Replacement effects are nice, but with the ability to poopsock via alts I just don't see anything really changing here besides casuals getting thrown a bone 1 week a month. | ||
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#10
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Quote:
So category A guilds do not share, that is the "hardcore" group and they will continue to compete. The lessers guilds will also compete, but with each other and not with the hardcore "alt armies".
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