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Old 12-30-2013, 07:09 PM
Byrjun Byrjun is offline
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Well, my question directed at the devs has been ignored, so not sure how the players are expected to "play nice" when devs also aren't willing to cooperate. Not trying to be disrespectful, but it is a concern.

Also how is Ragefire a "raid mob" when it can be duoed?
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  #2  
Old 12-30-2013, 07:11 PM
Lazie Lazie is offline
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Quote:
Originally Posted by Byrjun [You must be logged in to view images. Log in or Register.]
Well, my question directed at the devs has been ignored, so not sure how the players are expected to "play nice" when devs also aren't willing to cooperate. Not trying to be disrespectful, but it is a concern.

Also how is Ragefire a "raid mob" when it can be duoed?
You won't be able to kill Ragefire with Naggy up anyway. So excluding Ragefire is a formality.
  #3  
Old 12-30-2013, 07:20 PM
Sirken Sirken is offline
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Quote:
Originally Posted by Byrjun [You must be logged in to view images. Log in or Register.]
Well, my question directed at the devs has been ignored, so not sure how the players are expected to "play nice" when devs also aren't willing to cooperate. Not trying to be disrespectful, but it is a concern.

Also how is Ragefire a "raid mob" when it can be duoed?
this involves the players and the CSR staff. it will not involve the Devs at this point. variance is fine, ive explained it many times, plz remove head from sand

Ragefire is included because the CSR staff did a quick vote with who was around and they decided to include it.

GG
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  #4  
Old 12-30-2013, 07:25 PM
Byrjun Byrjun is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
variance is fine, ive explained it many times
But... this is about players establishing a positive raid community for themselves. If the consensus is that this is the best for the server, then that would mean variance is the opposite of fine. I know Nilbog was interested in this as well as simulated repops a while ago and we're curious what ever came of that.

Variance promotes tracking several zones 24/7, having alts camped out all over the world with full raid buffs, etc. Pretty much exactly the kind of tactics that TMO employed that started all the frustration amongst guilds that wanted a chance at content. Variance isn't completely to blame but there's no way you can deny that it wasn't at least a catalyst for the raid scene becoming what it has. It was a really bad bandaid fix to the poopsock wars of DA vs. IB and I'd hope that we could come up with a better solution this much into the server's timeline.

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plz remove head from sand
Not sure what this means.
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  #5  
Old 12-30-2013, 07:35 PM
Byrjun Byrjun is offline
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Quote:
Originally Posted by Sarius [You must be logged in to view images. Log in or Register.]
Then make an agreement around variance for the time being. Majority rules
We can't agree on any rule changes because there haven't been any straight answers from the devs. Just, "we're not going to respond to anyone's concerns, but gonna start suspending everyone soon."
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  #6  
Old 12-30-2013, 07:42 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Sarius [You must be logged in to view images. Log in or Register.]
Then make an agreement around variance for the time being. Majority rules
Majority of what. LOL
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  #7  
Old 12-30-2013, 07:09 PM
CodyF86 CodyF86 is offline
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Hey Sirken,

You might want to just have those raid mobs you listed not pop at all / kept down,
if no agreement is reached, or else a myriad of classes won't even be able to attempt
to get epic parts, without it looking like they are trying to engage a raid mob.

For example good luck clearing the temple or pulling the Wraith in fear, without
having draco aggro you in fear and it look like you are trying to engage him.

Prob better if they were just depoped completely.

And I say ^ completely neutral at this point, because the whole thing has worn me
out and I'd rather not see normal players punished who just want to finish their epics
that don't require a god / dragon kill.

Aaradin
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Last edited by CodyF86; 12-30-2013 at 07:12 PM..
  #8  
Old 12-30-2013, 07:15 PM
Magicant Magicant is offline
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Again, I am more than happy to host a talk with any/all Guild Leaders in our Vent. I would like the server staff to make an officers forum so we can discuss this and get it finished with. Also a response regarding them being willing or not to change the spawn mechanics would help.

I will be on Majyn for the next 72 hours basically.

Thanks.
  #9  
Old 12-30-2013, 07:18 PM
Juevento Juevento is offline
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Point of clarity; in what time zone is the Jan 2 raid ban effective? Is it 12 am EST?

Not that it particularly matters, but I didn't see that info anywhere.
  #10  
Old 12-30-2013, 07:19 PM
DrKvothe DrKvothe is offline
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Quote:
Originally Posted by Juevento [You must be logged in to view images. Log in or Register.]
Point of clarity; in what time zone is the Jan 2 raid ban effective? Is it 12 am EST?

Not that it particularly matters, but I didn't see that info anywhere.
North Pole time.
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