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#1
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I've seen ideas like this, but I don't think its fair telling the rest of the server that after their week of raiding is done they should go on vacation for 3 weeks until the first of next month.
Much easier IMO to limit mob intake on a weekly schedule so other guilds can start competing for pieces of the mob pie.
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Quote:
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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#2
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No thanks.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#3
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#4
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#5
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Quote:
This idea fixes that because it limits what the big guilds can kill on a weekly bases and lets more guilds into the raiding scene. It doesn;t stop a guild from socking Inny if they really want it. It DOES stop a guild from claiming its 12th kill that week while everyone else gets left with wasted time. They pick: epic mobs, loot mobs, or key mobs.
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Quote:
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | ||||
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#6
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It doesn't matter that they may wipe in the process, because the resulting train will wipe all other competition too. While said competition is trying to recover corpses, they continue to pull Inny with everything in his path down to ZI. Once again if they wipe it doesn't matter, because it wipes those now trying to recover their corpses. The train is the insurance policy so that if they screw up on the engage, nobody else can kill him either. Spent close to 4 hours one Saturday morning just trying to recover our corpses at the ZI because said top dogs could not risk anyone else getting a shot and kept training Innoruuk to the ZI. The multiple wipes made it pretty obvious that they couldn't kill Inny this way with their current force, but they kept at it until we gave up on even our own corpse recovery. We can't win Game of Trains. We were not even a threat anymore. We just wanted to loot our bodies and leave. But they would not stop That led to the current environment of how we get Inny. There is no way that we can compete otherwise. I personally do a lot of the tracking up there and a server environment that has made these kind of measures necessary is BS. Im glad things are hopefully changing. | |||
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Last edited by -Catherin-; 12-28-2013 at 05:13 PM..
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#7
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Thanks for your input, knew you of all people wouldn't like it Jeremy. [You must be logged in to view images. Log in or Register.] Any option where your guild isn't getting 80% of the mobs simply isn't an option to you, is it?
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Quote:
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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#8
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If guilds have had success competing for the last two years with the top guilds... we wouldn't be having this conversation because there wouldn't have been a raid monopoly.
Hence the vacation statement, because fixing one week of raiding a month doesn't fix the server. I am 100% for competition of mobs across the server. I am 100% against a server fatass eating too much of the mob pie.
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Quote:
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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#9
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Point system. Cap a guild at 25% of the non-vp raid mobs per month.
TMO can whine and complain about effort all they want; they've put in their 'effort' and profited from it immensely over 2 years now. We're starting new. You won't need to put in as much effort. So that point is moot and I'm sick of hearing it. Take your competition to VP.
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hello i'm cucumbers
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#10
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Ok i concede i like the point system, check out my idea and see what you think yin
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