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Old 12-27-2013, 01:51 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Ungriim [You must be logged in to view images. Log in or Register.]
The point is you're still trying to lockdown content that you've been killing for 3 years now. Is it REALLY that big of a deal to let some other people play the game? Button mashing VS for 72 hours is not playing a game. There is no "big 4" the mobs are all the same with 32khp and all suck.

You brag about 200 Trak kills...can't let ~10 a year go to other people?
Its not locked down. Trak can be killed with a few numbers and some resist gear. VS can be killed by what 8-10 ppl max? Nothing is stopping anyone from competing. FTE is FTE. It has never been easier for a guild to get a kill.
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  #2  
Old 12-27-2013, 01:57 PM
Ungriim Ungriim is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Its not locked down. Trak can be killed with a few numbers and some resist gear. VS can be killed by what 8-10 ppl max? Nothing is stopping anyone from competing. FTE is FTE. It has never been easier for a guild to get a kill.
So - killing trak now, where 2 guilds camp out 50 toons each on the ledge - is easier than killing him 2 years ago, when people used to CoTH the entire raid force down?

I believe you're missing the point of Rogean's front page, bolded post.

EDIT- Not to mention GEARED players are the ones that can kill him with 8-10. We didnt step off the boat in kunark and start killing VS with 8-10....
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  #3  
Old 12-27-2013, 01:34 PM
Ungriim Ungriim is offline
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raddistu you mean VS as in current venril sathir encounter environment or as in versus?
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Old 12-27-2013, 01:34 PM
radditsu radditsu is offline
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Originally Posted by Ungriim [You must be logged in to view images. Log in or Register.]
raddistu you mean VS as in current venril sathir encounter environment or as in versus?
yeah versus. Ill edit the post.
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  #5  
Old 12-27-2013, 01:34 PM
lazcar lazcar is offline
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Why kill competition? Go every other.

Elite guilds: tmo, fe, ib
Other guilds: everyone else
High tier mobs: trak vs inny ct
Low tier mobs: everyone else

Week 1: elite guilds compete for high tier, other guilds compete for low tier
Week 2: other guilds compete for high tier, elite guilds compete for everything else
Rinse, repeat
Remove variance.
This would not be a rotation.. No free kills.
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Old 12-27-2013, 01:36 PM
radditsu radditsu is offline
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Originally Posted by lazcar [You must be logged in to view images. Log in or Register.]
Why kill competition? Go every other.

Elite guilds: tmo, fe, ib
Other guilds: everyone else
High tier mobs: trak vs inny ct
Low tier mobs: everyone else

Week 1: elite guilds compete for high tier, other guilds compete for low tier
Week 2: other guilds compete for high tier, elite guilds compete for everything else

Remove variance.
+-4 hour variance. IMO , It shakes things up a tad. But isnt a tracking slog.
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  #7  
Old 12-27-2013, 05:58 PM
criddopher criddopher is offline
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  #8  
Old 12-27-2013, 01:36 PM
SyanideGas SyanideGas is offline
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Originally Posted by Ungriim [You must be logged in to view images. Log in or Register.]
First off I would like to say that this has been talked up to a few people in private - and has not been decided on yet by any guild. That being said this is what I propose, and would like feedback on it.

1. VP will remain FTE by any guild at all times.
Regardless of what goes on outside of VP, at all times VP will remain a CSR zone with no training and standard current FTE rules. Pull locations can be decided by guilds (ie zone in kills legal or not etc.)

2. The 2 hour window stall remains in effect.
Outside of VP - whoever kills a Kunark or Classic Dragon will be required to wait 2 hours before making an attempt the next time the dragon pops.

3. Forced raid breaks for high-kill guilds

Explaination: If you look at whokilledit.com, there are 2 dragons on 3 day (~8 kills a month) and 9 dragons on 7 day (~36 kills a month) for a total of roughly 44 dragon kills per month. Lets take that at a 25% rate. 11 dragons a month. ANY guild that kills more than 11 dragons a month is forced to take a raid break from Classic/Kunark dragons for the first week of the following month.

Reasoning: A lot of people are concerned that this 2 hour window thing will just create a top-2-guild-rotation and still not help the server population / nostalgia / raid scene out. I believe that this rule will either 1) Have the top guild sitting out for a week - and more than likely a couple of them sitting out, -or- 2) If they try to dodge it by killing only 11 dragons, then they will be leaving other dragons up anyways by picking and choosing.

VP: The 11 Dragon kill count WILL include VP dragon deaths, but the ruling WILL NOT suspend you from killing dragons in VP - see Rule #1.

4. Suggestion - Rogean reopens Raid Forum
Topic with each mob, guild leaders post in the topic when the mob is killed and by who. Topic to keep track of dragon tallies stickied. Allow everyone to see topics and post about possible raid alterations/solutions.





I am looking for honest opinions from different guilds and players on what you think about this scenario. I personally feel that it will allow other guilds to kill dragons, still allow higher end guilds to compete in VP, AND it will give hardcore players a break once a month from having to answer those goddamn batphones at 3am for Talendor.

Please dont 'trolololol this will never work' - be constructive.
I 2nd this motion.
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  #9  
Old 12-27-2013, 01:36 PM
Splorf22 Splorf22 is offline
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Again, why are people so against repops? We know Nilbog likes them. On a repop everyone can compete to their hearts content.

The current attitude of the staff is like dumping 20 people into a small room and telling them 'don't step on each others toes'.

Repops would be fantastic in Kunark and truly epic in Velious, and we just saw from Rogean that they can be accomplished in like 2 minutes of commands.

So what is the fucking downside?
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  #10  
Old 12-27-2013, 01:39 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Again, why are people so against repops? We know Nilbog likes them. On a repop everyone can compete to their hearts content.

The current attitude of the staff is like dumping 20 people into a small room and telling them 'don't step on each others toes'. Sure you can blame the retard who immediately whips out his switchblade and starts going on and on about competition, but its not an easy situation.

Repops would be fantastic in Kunark and truly epic in Velious, and we just saw from Rogean that they can be accomplished in like 2 minutes of commands.

So what is the fucking downside?
Downside.. when would they repops happen? What about our euro players...
I love repops.. most fun to be had on the server. Too many repops devalues effort and items also. (not the biggest deal) but do we really want another 100 VS's before Velious? Repops won't solve everything either. The people getting 90% of the mobs would still be TMO/FE/IB and the trash would be cleaned up by the other entrenched guilds Taken/BDA/Div.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
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