![]() |
|
#1
|
|||
|
![]() "Camp" boundaries should not be defined via server rules. They are fluid and should only be determined by the player base 1) as a reference point to the general area being cleared, 2) by day to day interactions of what is reasonably maintained, 3) the named/ph being claimed.
As an anecdote on live, KC/Seb supported upwards of 100 people during prime time, here it is overcrowded with 30-36. LGuk would have upwards of 120, SolB up to 90. People had to split up the commonly referenced "camps" as known here on P99 into even smaller subdivisions to be able to support that many people. Groups were sometimes limited to a camp of 3-6 mobs, which would drive people here insane. We some how managed to survive classic. If people want to play the be-an-asshole game and start squeezing people out of camps and rules lawyering, let them be named and shamed by the general populace. Institute a no-asshole policy and start suspending and banning people causing problems, when people start losing their pixels, the rest will figure out how to handle disputes like civilized people. | ||
|
#2
|
||||
|
![]() Quote:
__________________
The Ancient Ranger
Awake again. | |||
|
#3
|
||||||||
|
![]() Quote:
If PlayerA is able to hold Hiero and the Duke on their own within a reasonable time of the mobs spawning, wouldn't common sense be that he's free to claim the two? He's not being greedy or trying to get more than he's reasonably able to control. (This assumes people are being reasonable and I'm sure you're more aware than others that most people are unreasonable when it comes to their pixels, and nobody is reasonable 100% of the time [You must be logged in to view images. Log in or Register.] ) Quote:
I was even in the reverse situation killing some guards: I could only kill two in an area and when a higher level player came to the camp, they let me keep my two and only pulled the guards I was unable to engage. Quote:
Quote:
I found this last post from the Camps Defined thread relevant: Quote:
I appreciate everything the support staff does here, I've never even had a situation that needs mediation leaving one party pissed off. Always dealt with fairly and with the betterment of the server in mind. Wish more players just followed the "don't be a douchebag" style of play, but TBH most of the conflict I see comes from ForumQuesting. | |||||||
|
#4
|
||||
|
![]() Quote:
GroupB fully had the choice of killing the remaining 2 named in the area and crawling to the Emp/Blood spawn for a total of 4 named. | |||
|
#5
|
|||
|
![]() Spitty - ty, your post was well thought out and informative.
SAKURAGI (cause you'll never be splorf or loraen to me) - i understand where you are coming from, and i think the current rules as they are laid out in the "camps, defined" thread are so unbelievably easy to abuse that i kind of hate the fact that they are there at all. That's why, as Nirgon stated, we're allowed to make our own calls at our own discretion based on the situation. I cannot tell you how many times i've had people try to bullshit lawyer me into making a silly decision based on that thread. In case you guys didn't notice, I'm trying to get input on how situations like crypt should be handled moving forward, and what the best way to clearly define that is to the community. In the end, we still have the final call when we're petitioned to come into a dispute, but I wanted input from you guys on how to make those situations more clear so you DONT have to call ina GM. Also, and you can quote me on this because we were just talking about it, in order to camp King Tranix you have to keep the fire giants cleared. You can't just FD a monk on top of tranix till he pops and call it 'camped'. Going to take a few more opinions from you guys on this and then lock the thread. Again - if you were to create a rule on the seb crypt, how would you word it, where would it apply (IE, just the crypt, or other camps as well?) and when? thx guys [You must be logged in to view images. Log in or Register.] | ||
|
#6
|
|||||
|
![]() Quote:
1. If a 'normal' crypt group is dealing with Chottal and some asshat(s) move into the crypt or any of its rooms, they should get the boot. Rogean's ruling was fine for the first month of Kunark when there were 75 people in Sebilis, but IMO its just one camp now. 2. If some shaman/enchanter/etc is clearing the Hierophant and the Duke and in one of their rooms, he gets the entire crypt (he is after all clearing 99% of its monetary value) but not the emperor. Of course if he wants to work something out with the incoming crypt group (preferable) then that is fine. Going AFK with a 'im camping the crypt' message is highly recommended in this case. 3. If some shaman/enchanter/etc is clearing only one of the spawns (i.e. group shows up and the 'other' spawn stays up for 5+ minutes) then they can claim the rest of the Crypt and the emperor per rule 1, with the exception of the room previously held. This is all more or less common sense to me.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
| ||||
Last edited by Splorf22; 12-06-2013 at 04:57 PM..
|
|
#7
|
||||
|
![]() Quote:
__________________
![]() | |||
|
#8
|
||||
|
![]() Quote:
The rules have always been pretty black and white so that people cant abuse them, if u complicate the rules your gonna open up all sorts of loop holes.
__________________
[60 Mage] Fabumbus Dabump
| |||
|
#9
|
||||
|
![]() Quote:
__________________
The Ancient Ranger
Awake again. | |||
|
#10
|
|||
|
![]() I have to be honest I had to read through this thread 4 times to make sure
I half-way understood what the actual issue was then I reread it a 5th time when I realized that I was agreeing with Jeremy... [You must be logged in to view images. Log in or Register.] If you are sitting on a mobs spawn point then you are camping it. Whenever I have done the crypt, if there was someone in there killing the hiero then we killed everything else until they were done. This thread is going to cause the staff more headaches than the actual crypt. Aaradin The A-Team | ||
|
![]() |
|
|