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#1
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#2
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Most important question is: How you got that UI?
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#3
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I'll be posting a new version once i finish the original spellbook. | ||||
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#4
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__________________
Lootenant Dan <Hierophant>
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#5
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I don't know what this thread is about, but I know not to group with anyone who uses that UI.
Edit: I really don't understand what this discussion is about, if some shaman is solo camping Hiero, you shouldn't be able to come in with a full group and claim Hiero just because you're capable of camping it. You can have the other 3 spawns, though. Likewise, if a group is at crypt killing the 4 spawns, you can't just sit in the Hiero room and claim it after them.
__________________
<@patriot1776> i dont even rely on my facial hairs to get laid good luck to you
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Last edited by Reiker000; 12-06-2013 at 01:06 PM..
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#6
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#7
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#8
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How can you justify telling someone what extra mobs they have to kill to lay claim to a camp. If a guy wants to sit and just kill Hieor or Baron, then he should be able to. Camp rules state that you must be able to engage the mob your camping and need no further assistance killing it. If a shaman can solo Hiero then he can camp him, simple as that. If he wants to just camp that one mob, what is wrong with that. By your logic a shaman cant camp tranix unless he decides to clear all the firegiants, so if i take a group to clear firegiants Tranix is mine, which would be ridiculous. This is exactly why camps are not defined, because you start implementing rules into how many mobs must be killed to lay claim to a camp, then you will run into more issues. Does camping 1 mob in crypt interrupt the other camps? NO Is it a exploit to just camp the 1 mob in his room? NO Does a group have the right to take that 1 mob because they are killing the other 3? Hell NO.
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#9
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#10
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1. Going forward, if you intend to hold or claim a camp, your group must retain presence at that camp. If you have no competition in the zone, you are more than welcome to hold as many as you like. The moment another party wants to claim a camp and you are "farming" multiple, you must decide which camp you want and forfeit the ones someone else is interested in. We still expect players to use the courtesy camp check before zerging a room. If there is a full spawn of mobs in a camp room up I think that would be considered not camped. How you pull the camp is up to you, as long as you are able to engage the mobs very shortly after they are spawned.
*Example* You are doing Ghoul Magi, Lord, and Frenzy in lguk. Another group arrives to claim a camp. If they stumble upon a spawned room devoid of players, they can claim it. Where your group resides is your camp; choose wisely. 2. Just because you know the timer a mob's spawn does NOT mean you are entitled to the camp. Examples include Ishva mal, Estrella, and Undertow. I have seen too many threads about ishva mal in particular where there is a person there at the camp and someone comes and either KS's the spawn or charms the mob to bring it somewhere else etc claiming it was theirs due to it being on timer. If you are trying to timer a spawn and you arrive and someone else is there, too bad, you should have been there earlier. 3. The efreeti spawn kind of covers both of these situations, with this camp in particular if you are not at the spawn and another group arrives, you lose it. I hate to break it to you, but as defined by the camp policies Each room in Crypt, IS INFACT, and CAN BE FORCED to be their own camps. Most on the server have always just seen crypt as a single camp, but by the very definitions of the policy, if someone was to sit in each room, they would lay claim to that mob. Thanks drive through. | ||
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