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Old 11-15-2013, 02:10 AM
Bazia Bazia is offline
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Aenor is a dumb red99 nihilum zergling
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Old 11-15-2013, 02:22 AM
Alecta Alecta is offline
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Thoughts on only being able to loot trade skill craftable jewelry regardless of if it is bagged? (Earrings + rings + necklaces)

Just proposing outside the normal all or nothing approach (not sure if it was mentioned in other threads, not reading them all this week.)
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Old 11-15-2013, 02:50 AM
Dullah Dullah is offline
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Quote:
Originally Posted by Alecta [You must be logged in to view images. Log in or Register.]
Thoughts on only being able to loot trade skill craftable jewelry regardless of if it is bagged? (Earrings + rings + necklaces)

Just proposing outside the normal all or nothing approach (not sure if it was mentioned in other threads, not reading them all this week.)
Then people will just find noncrafted jewelry to wear, and will get their resists in other slots.

More you can loot, the merrier.
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Old 11-15-2013, 07:00 AM
Pudge Pudge is offline
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Quote:
Originally Posted by Alecta [You must be logged in to view images. Log in or Register.]
Thoughts on only being able to loot trade skill craftable jewelry regardless of if it is bagged? (Earrings + rings + necklaces)

Just proposing outside the normal all or nothing approach (not sure if it was mentioned in other threads, not reading them all this week.)
meh.. to me, jewelry = wis gear + resists, and some enchanter charisma, and 55 hp rings. maybe some dex for rogues. -- are you including masks and bracers in this as jewelry?

i guess we gotta remember that this is Teams, so it will be harder to gank ppl who are staying safe and remain on their own territory to level with their wis gear not banked, but still feel the hardest hit is on these wis casters. For me, I'd probably roll without any jewelcrafted resists (diamonds/jacinths) unless I was raiding with my guild, and if there was gonna be pvp.. maybe not even. Probably only put on my resist gear if I was going to go out with a gank squad for a hit and run on the enemy territory. And I was a caster (or stayed near a zoneline).

--------------------------------------------------------------------------------

Going to say it again here again, I think the best item loot is stackables + charged clickies.

Stackable items include, for example: food/drink, silks, skins, bone chips, malachites, gems, arrows, bait, throwing weapons/boulders, runes/words/pages, many other craftwork items, etc. Almost all of these are no big deal to lose. (Only thing i can think of ppl might be truly sad about are diamonds). When you kill someone, he's almost guaranteed to be carrying one of these things.

Charged clickies: shaman potions, vendor potions, pumice, gate pots, etc. ***conflag wands, snare/root clickies, etc. - even though these are PvE only right now, maybe that will change? i thought the nerf on all the clickies was a bit extreme, only trak tooth was really OP. even hoops weren't that bad because they are so rare.). Items with 0 charges left should no longer be lootable - lets you wear an Ivandyr's hoop, that shield with 10 charges of rune on it, etc.

The idea with both the stackable items, and the clickies, is that these are basically expendable items that you would use up anyway - and if you're a baller and always run with full 10-charge shaman potions, then you can afford to lose em. Or if you're a poor ranger and have nothing else of value to loot, then your water or pumice stone might be missing.

The point is, no one is losing any precious pixels, but it will still be worth your while to peruse their corpse and check for useful items. And every once in awhile you might land a big catch on a high roller, gank a bug group in seb or maybe an afk jewelcrafter inside his Team's stronghold.
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  #5  
Old 11-15-2013, 02:24 AM
Colgate Colgate is offline
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make everything droppable and lootable

except for weapons
  #6  
Old 11-15-2013, 03:06 AM
heartbrand heartbrand is offline
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yo cast lay off the keyboard
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  #7  
Old 11-17-2013, 07:58 PM
Runya Runya is offline
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Default Ez fix

Here's an ez fix make all lootable but weapons but tweak the drop rate just a lil~ thanks
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Old 11-15-2013, 05:32 AM
Tikku82 Tikku82 is offline
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Need a system that encourages grp vs grp pvp. Zerg and 1v1 pvp is rather boring and dull in long term.
  #9  
Old 11-15-2013, 06:45 AM
Aenor Aenor is offline
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Quote:
Originally Posted by Tikku82 [You must be logged in to view images. Log in or Register.]
Need a system that encourages grp vs grp pvp. Zerg and 1v1 pvp is rather boring and dull in long term.
Well, you tell me which system would encourage more PvP:

1. A system where all items are droppable and the dominant guild or guilds on the server sit in fear and hate to farm droppable planar gear to then trade to less fortunate souls who then have that gear ganked from them by naked casters who risk nothing.

2. A system where all of your major gear slots are bind on equip so even if you are in Wal Mart gear, you can still go PvP against planar-geared players without risk of losing anything you have equipped (except maybe jewelry, as was suggested).
  #10  
Old 11-15-2013, 08:06 AM
krazyGlue krazyGlue is offline
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Naw no thanks I played rallos for years . All or nothing is my idea wtf would I wana loot a stack of food for . That's a waste . I like sirkens idea 1 random item except for primary secondary and range slot . Rest slots even what's in your bags 1 item randomly selected by some sort of generator would be fine .
Even no drop gear should be selected
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