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#1
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Quote:
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#2
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When I found out just how long it would take to run from Qeynos to Freeport.
Coming from UO where you could run from Yew to Trinsic in a fairly short amount of time, the prospect of taking an hour or two to make it from Q to FP was exciting to me. My first character was a human wizard and the only person I knew playing the game played a dwarf warrior. At this stage in the game's release level 15s were uber so, at level 8, I decided to try and make the trek from Q to FP to meet up with my friend; no SoW, no port, just hoofin it. After a brief (lost) stop at the WK barb village (I had no idea the zones were giant rectangles so the concept of following the zone wall had no impact on me) I decided to keep heading onward and just follow the river. I zone into NK and eventually see a huge white bridge and tower...I run in there and am told I must be lost by an 18 shaman. He SoWd me after I explained where I was going and he gave me advice on how to get there. Off I went, keeping the river on my right until, there in the distance, a giant-chained bridge loomed. It was getting dark and my human eyesight just wasn't doing the job but I pressed on to EK. Yea, lioness matriarch + lvl 8 wizard = loading, please wait... Never did get that corpse back but Verant/Sony got my money for a number of years thereafter. | ||
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#3
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when UO implemented trammel and no longer pwned EQ
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#4
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Whenever my ex and I were at the store, we noticed the EQ box in the electronics department and thought it looked cool. Finally after about a month he bought a copy and started playing. He was hooked and I was pissed lol. About a month later he made me sit down and make a character. I think what made me like it first was that I could personalize my character. I made a human mage out of Qeynos. All I ever did was run her back and forth from Qeynos to Surefall Glade, killing small snakes and gnolls. Mostly I just pretended I was going on fishing trips and fished off the docks in SFG.
Eventually I did make a wood elf druid. I had no idea what the stats meant so I loaded her up with STR instead of WIS because I thought it meant I could hit harder. The moment I spawned up in the trees I thought it was so pretty. I found my way down (fell a few times) to a grassy area, approached a wasp and went into battle! The excitement of almost dying to a large wasp was awesome lol. I went on to play that druid for 52 levels before making a bard. Does anyone remember how scary it was at the time to kill a kobald, watch it die then gasp when its arm flew up again for one last strike? lol | ||
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#5
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i love this. | |||
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#6
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#7
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I started getting interested in shit like AD&D, Warhammer and the likes at the age of 12. Then a friend of mine showed this awesome game he got from his parents. He played a human paladin and was just able to solo giant scarabs in the Ro deserts. I told him, move over, and rolled a trullish shaman because they looked menacing. The trull did not disappoint, though my main character a year and half or so later became a trull shadowknight. I can't ever forgive Sony for fucking up the trull model with Luclin, though they pretty much fucked up ALL models with Luclin. Seriously, who over at Sony thought that any of those models were a fucking improvement? The Velious armor sets, those were improvements.
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#8
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The Wife and I went to the computer store, I was going to pick up Baldur's Gate or something similar, actually - I'm not sure why I went, but it was to get a game. She wanted... something... She looked around and found this game called 'Everquest'. I said, "There's NO WAY I'll pay a monthly fee for a game, that's stupid". But - I was ok paying it for her, since if she was busy gaming, that meant I could be too, lol. So at first I had this hardcore "No pay per month" for a game attitude. And would kinda ignore her playing. But as time went by, I'd watch a bit more and a bit more... She finally talked me into making a character. A DE SK. I started out - the long dark trail in Nek just *amazed me* at what was down there. I bought the game a week or so later, lol. But she was playing a HE Cleric - so I made a Human Warrior - but didn't stick with that long, that was 'hardcore' for a newb such as I. She already had her set of friends, so by and large, we played separate for quite sometime.
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Project1999 Wiki ---> http://moestaverne.com/p1999wiki/index.php/Main_Page
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#9
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Little things like this were what made EQ great for me. My "it" experience was one of my first characters - a troll shaman. I hailed some troll NPCs in Grobb. They talked like trolls, they acted like trolls, they wanted me to do trollish things for them like bring them mushrooms, frog parts and bones. I exited Grobb for the first time and walked out to the swamp - you could hear the bubbling of the gassy swamp water, the buzzing of insects. It was soooo dark, even with infrared troll vision. I waded through the water and mud smashing rats, tadpoles, skeletons...anything I could find and (in my mind) eating them! I WAS a troll. It was amazing to feel that immersed. Classic EverQuest had and still has an atmosphere that games with 20x the visuals can't come close to. The imagination is way more powerful than the eye and sometimes less is more, if less is focused in the right places. EQ got it right by focusing on the NPC scripts and behavior, the sounds, the landscapes and the mechanics (harsh penalties, long distance travel, easy to die, etc.). Those things made the world feel alive. | |||
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Last edited by Gamkek; 08-19-2010 at 12:36 PM..
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#10
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soloing frenzy with my necro and causing so much greif. was mad fun times. people had no idea you could do such a thing.
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