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#81
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Giving Wood Elf Warriors 150 base STA isn't the solution.
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#82
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Quote:
Vex def. knows what's up and I think point 2 is what really set the evil zerg tide in motion but the server could have been different. Within the first 3 months of the server, the newts lost 30-50% of its high level population. A guild by the name of <The Dark Coalition> was highly competitive with <Ruin> but the majority of them quit and moved on to DAoC when it released. Once they quit, <Ruin> literally had no high end competition and moved into Ntov/Sleeper farm mode. On paper, it looks like evils are set up for victory and evidence from SZ supports this but we may not be having this conversation if <Ruin> was actually contested in the beginning. Sadly, goodies were fucked from the get-go. | |||
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#84
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How will we deal with a similar situation then, if at all? How could we prevent the team lopsidedness if one side starts to roll?
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#85
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Evil will never have a shortage of players even if denied bards. Look at how many fucking SK twinks are being rolled on Red atm. Its the good and neutral teams that need help.
Make neutral the only team with bards, rangers and druids but deny them monks and shamen, necros and SKs give good barb shamen, dwarf paladins, human monks etc a well rounded selection of classes | ||
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Last edited by Lowlife; 11-10-2013 at 07:34 PM..
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#86
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Quote:
The point I'm trying to get across is that evil team may not need any changes at all. Assuming a SZ like rule set | |||
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Last edited by Chronoburn; 11-10-2013 at 07:37 PM..
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#87
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anyone using population as an arguement is kinda dumb. SZ came out then Luclin. OFC the pop died, everyone left after manaburn and other bs luclin brought us. had SZ been around at launch, no doubt it would have been the biggest server.
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Current Games:
Naw | ||
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#88
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posts from when SZ launched.
"Unlocked again When I logged off after playing about an hour I saw the top ranked unanon people. 13 level 6 characters. 8 of them Iksars. 2 Dwarves, and a couple wood elves and one other person I think. "Anyhow, it would appear the race is on. And the soloers are making a run for it. I saw 3 shamans, 2 monks, 2 bards, and a couple warriors I think. I am semi guessing a lot because I was trying to squeeze my way through the 140 people in my zone. I heard Gfay was over 200. Naturally, KSing is rampant as people fight over those wolf pelts. *shrug* oh well, what can you do." 230 people in Nek when I made my character btw. Was crazy." There were around 350 people in Nektulos last night when I went back to get my spells after making 4. I'm not looking forward to returning home from work to find that everyone else is now level 15+ from staying up all night, heh twas glorious my friends.
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Current Games:
Naw | ||
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#89
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If you'd like more than 150 people maximum on teams raise your hand.
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#90
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if they give us a date and good ruleset, i honestly think we can hit 1k players first day.
good ruleset will attract alot of people. a date (at least a month out) will allow us the necessary time to advertise.
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Current Games:
Naw | ||
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