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View Poll Results: Hard Coded vs. Soft Coded Teams
Hard-Coded 152 91.02%
Soft-Coded 15 8.98%
Voters: 167. You may not vote on this poll

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  #1  
Old 11-09-2013, 01:16 PM
Lowlife Lowlife is offline
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Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Jesus where to begin...

The idea that Teams99 will promote pvp is completely flawed. Let me explain what will happen on T99.

- First 2 months pvp will be great.
- The next 3-4 months most people will migrate to the side who has the most people. Pvp will start to shrink.
- 5+ months in there will be no mass pvp. The only pvp will be people who roll chars on the side with the less people knowing they will have alot of targets to gank. Those pvp fights will be gank, zone, log type of fights.

Right now with an average pop of 150 on R99 there are about 70 pvp kills per night. That is a 46% of kills to player pop per day.

I will bet you any amount of money that in 6+ months on T99 that number will be FAR less. Meaning less pvp... which is the so called goal of T99.


Why not solve this merge issue and balance issue now and allow players to choose their team at character creation?
quiet you. stop freaking out.
  #2  
Old 11-09-2013, 03:17 PM
Danien Danien is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Jesus where to begin...

The idea that Teams99 will promote pvp is completely flawed. Let me explain what will happen on T99.

- First 2 months pvp will be great.
- The next 3-4 months most people will migrate to the side who has the most people. Pvp will start to shrink.
- 5+ months in there will be no mass pvp. The only pvp will be people who roll chars on the side with the less people knowing they will have alot of targets to gank. Those pvp fights will be gank, zone, log type of fights.

Right now with an average pop of 150 on R99 there are about 70 pvp kills per night. That is a 46% of kills to player pop per day.

I will bet you any amount of money that in 6+ months on T99 that number will be FAR less. Meaning less pvp... which is the so called goal of T99.


Why not solve this merge issue and balance issue now and allow players to choose their team at character creation?
While I'm not playing at the moment I know that while I played the amount of mass PvP here was scarce at best and I doubt it has changed much ever since.
The greatest thing about a team-server is that it actually promotes community. The mindset of MANY people here have been that if you aren't in my guild, you're against me. Teams give people a bigger incentive to be friendly toward other people since everyone you meet is a potential ally against your natural enemies and they can never really turn on you.
Another problem that it addresses is that people can attack others without feeling like assholes. Will there be more PvP on the new server? I doubt it, but I think and hope it could attract another type of crowd.
  #3  
Old 11-10-2013, 12:56 AM
s1ckness s1ckness is offline
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Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]



- 5+ months in there will be no mass pvp. The only pvp will be people who roll chars on the side with the less people knowing they will have alot of targets to gank. Those pvp fights will be gank, zone, log type of fights.
so in 5+ months the pvp will be like red99.

0masss pvp and dead as fuck?

no1 wants to pick a faction at character select screen, people want to fight good vs evil.

that was the fun thing about teams, might as well make it FFA if any class/race combo can be on a team.
  #4  
Old 11-10-2013, 05:43 AM
Dullah Dullah is offline
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Originally Posted by s1ckness [You must be logged in to view images. Log in or Register.]
so in 5+ months the pvp will be like red99.

0masss pvp and dead as fuck?

no1 wants to pick a faction at character select screen, people want to fight good vs evil.

that was the fun thing about teams, might as well make it FFA if any class/race combo can be on a team.
Lets pretend last month there wasn't mass pvp over VS multiple times 60+ in attendance and fights over trakanon every 3 days with 50-60+ in the zone every time. Definitely wasn't smaller skirmishes over dracho and talendor also.

Keep spinning that propaganda tho, champ.
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Last edited by Dullah; 11-10-2013 at 07:51 AM..
  #5  
Old 11-10-2013, 10:45 AM
s1ckness s1ckness is offline
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Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Lets pretend last month there wasn't mass pvp over VS multiple times 60+ in attendance and fights over trakanon every 3 days with 50-60+ in the zone every time. Definitely wasn't smaller skirmishes over dracho and talendor also.

Keep spinning that propaganda tho, champ.
sorry, there has been about 6 or 7 mass pvp fights in the last year.

mybad

maybe if u didnt recruite everyone on the server, u would have some mass pvp
  #6  
Old 11-10-2013, 12:02 PM
Itap Itap is offline
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Hard coded. Nobody wants cross team healing/buffing.

Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Jesus where to begin...

The idea that Teams99 will promote pvp is completely flawed. Let me explain what will happen on T99.

- First 2 months pvp will be great.
- The next 3-4 months most people will migrate to the side who has the most people. Pvp will start to shrink.
- 5+ months in there will be no mass pvp. The only pvp will be people who roll chars on the side with the less people knowing they will have alot of targets to gank. Those pvp fights will be gank, zone, log type of fights.

Right now with an average pop of 150 on R99 there are about 70 pvp kills per night. That is a 46% of kills to player pop per day.

I will bet you any amount of money that in 6+ months on T99 that number will be FAR less. Meaning less pvp... which is the so called goal of T99.


Why not solve this merge issue and balance issue now and allow players to choose their team at character creation?
Jesus Christ, you take this game way too fucking seriously.
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  #7  
Old 11-10-2013, 12:43 PM
Something'Witty Something'Witty is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
if guilds were split up, yes people would be very butthurt for a few weeks and QQ their faces off, sure. BUT the guilds will just have them reroll and PL them back to 60 in that time. and so the problem with hardcoding is resolved in a few weeks, but the problems associated with softcoding will stay with the server and last forever.
Sirken & Staff,

It isn't just guilds you have to consider, friends and family will be split apart. I started on R99 in March, and have a 58 DE chanter & 47 human monk. My wife has a 53 Barb shm & 55 WE druid. My RL friend Brrem has a 49 peck druid & 45 iksar Necro. My RL friend Jeyct has a 60 iksar monk (just hit 60 yesterday; grats again dude!) & a 20 something iksar necro, and his GF has 20 something gnome wizzy.

If teams are hardcoded and no race / alignment change is allowed, we will be split up, period. If teams are softcoded, then we get to watch our friends occasionally die in PvP with no ability to help, we can only join cross teaming guilds, and really none of the issues that would prompt a switch from FFA to a teams rule set would be resolved. I played on VZ for years, and once cross teaming became rampant, I always regretted not starting on RZ.

Long story short, we will all be split up and do not have the resources (time, plat, gear) to just PL each other and be back to where we currently are in a few weeks if we rerolled. While I support the hardcoded teams rule set, I urge the staff to consider a one time race change, alignment change, or ability to select a team for all R99 players if R99 is merged with T99. Please don't make us regret being a part of P99, it has been a lot of fun and we want to continue playing, especially together.

~Thanks for your time, hard work, and soliciting input from the community.


P.S. I favor keeping the FFA rule set, but since it looks like T99 is coming, my efforts are now being redirected at optimizing the situation, at least for me and my friends n' family.
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  #8  
Old 11-09-2013, 10:59 AM
SamwiseRed SamwiseRed is offline
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I cannot think of a better way to do teams than Sullon Zek, I am sorry but no. Shit should be lore based and make sense in the world of Norrath. Lookin for immersive teams here and not teams based on a spreadsheet of abilities and class/race combos sorted out evenly into 3 teams. Goods lose sks and necros (who cares) and evils lose paladins (again who cares.)

As for evil being ffa, naw. We want a hard-coded teams server, anything else is uncivilized.

As for level 50s griefing newbs in crushbone blah blah blah. EQ PvP shouldnt be centered around weekly dragon spawns. Battles should be faught over zone control and ideology hence why Deity based teams makes the most sense. this is TEAMS, a team lives and dies together whether you are a newb or not. it is up for the TEAM to protect their newbs, or launch a counter attack.

one team one fight, nawwwwwwuuuutttttiiiiiimeeeeeeeeeeeeeeen
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  #9  
Old 11-09-2013, 11:24 AM
Sirken Sirken is offline
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Samwise all "SZ or bust"








Bust inc









im not trying to be a dick, but SZ really was (statistically) the absolute worst server (red or blue) in the history or EverQuest. the SZ community/mentality is the #1 reason people people dont stay (ie: quit) on Red99. why on earth would we try to emulate such a horrible server?
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  #10  
Old 11-09-2013, 11:44 AM
SamwiseRed SamwiseRed is offline
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Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
Samwise all "SZ or bust"








Bust inc









im not trying to be a dick, but SZ really was (statistically) the absolute worst server (red or blue) in the history or EverQuest. the SZ community/mentality is the #1 reason people people dont stay (ie: quit) on Red99. why on earth would we try to emulate such a horrible server?
why are you so quick to dismiss sz ruleset? the community clearly wants 3 teams. is it a bust because you say so? who is gonna decide the ruleset, the gms? nilbog? community vote? I like you but i dont like your tone when it comes to this teams server. why should your word weigh heavier than mine when it comes to a new server. if i didnt think it was the best option for the new server i wouldnt recommmend it. im not pushing SZ for nostalgia purposes. i truly think its the best way to go about it.

the SZ ruleset wasnt duck-taped together by a few gms overnight. verant thought long and hard about it. just please god, no more custom shit.

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Last edited by SamwiseRed; 11-09-2013 at 11:46 AM..
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