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  #1  
Old 11-05-2013, 12:17 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
I have a better idea...

As soon as a boss spawns it turns that zoned FFA PVP.

May the best players win... Problem solved.
this guy joined red when there was pretty much one guild. has continued to play in said zerg, recruiting every player on the server. hes also been exploiting vp as well as other raid mobs for at least 6 months now. dirty player, just naming and shaming.
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  #2  
Old 11-05-2013, 12:18 PM
Hawala Hawala is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
this guy joined red when there was pretty much one guild. has continued to play in said zerg, recruiting every player on the server. hes also been exploiting vp as well as other raid mobs for at least 6 months now. dirty player, just naming and shaming.
Thanks, but just because someone is a bad person in your opinion doesn't mean they'll have bad ideas [You must be logged in to view images. Log in or Register.]
  #3  
Old 11-05-2013, 12:32 PM
Tenlaar Tenlaar is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
I have a better idea...

As soon as a boss spawns it turns that zoned FFA PVP.

May the best players win... Problem solved.
I have a better idea...

People who think this way should just play on the red server.

May the people who want to compete against players compete against players... Problem solved.
  #4  
Old 11-05-2013, 12:36 PM
Hawala Hawala is offline
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Quote:
Originally Posted by Tenlaar [You must be logged in to view images. Log in or Register.]
I have a better idea...

People who think this way should just play on the red server.

May the people who want to compete against players compete against players... Problem solved.
It doesn't exactly have much to do with PVP, the pragmatism of this solution comes from preparedness. If one d-bag is exploiting by tagging a raid mob and kiting or something, you can just have the larger group take him out. Coupled with enormous variance, this would give smaller guilds who happen to be in the right place a much better chance at experiencing the content.

I mean if you see a TMO tracker tag something, just kill him. Problem solved.
  #5  
Old 11-05-2013, 06:12 PM
Malone88 Malone88 is offline
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Quote:
Originally Posted by Hawala [You must be logged in to view images. Log in or Register.]
It doesn't exactly have much to do with PVP, the pragmatism of this solution comes from preparedness. If one d-bag is exploiting by tagging a raid mob and kiting or something, you can just have the larger group take him out. Coupled with enormous variance, this would give smaller guilds who happen to be in the right place a much better chance at experiencing the content.

I mean if you see a TMO tracker tag something, just kill him. Problem solved.
+1 idea here.

Added rule: Guild loots one item from dead TMO tracker.
Raid Loot = TMO tracker loot + normal raid loot.

New Small Guild Strategy:
Poopsock TMO trackers.

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  #6  
Old 11-05-2013, 12:37 PM
khanable khanable is offline
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remove variance
let 6 guilds sit on the spawn point 15 minutes before
250 in zone, whatever
let us all realize this is dumb as fuck
let us hug it out and unite under the flowers of happiness banner
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  #7  
Old 11-06-2013, 11:59 AM
dav dav is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
remove variance
let 6 guilds sit on the spawn point 15 minutes before
250 in zone, whatever
let us all realize this is dumb as fuck
let us hug it out and unite under the flowers of happiness banner
This should have been the case all along. Classic EQ is always desireable imo.

Now that we have FTE shouts, it just makes things even more clear. [You must be logged in to view images. Log in or Register.]
  #8  
Old 11-05-2013, 12:39 PM
Tenlaar Tenlaar is offline
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It does have to do with PvP, in that their mentality is not about fighting mobs and enjoying the game with friends - in their minds they are engaged in a constant PvP battle with everybody else on the server at all times. They play to compete against players and the server would be better off if they were on red.
  #9  
Old 11-05-2013, 12:40 PM
Hawala Hawala is offline
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Quote:
Originally Posted by Tenlaar [You must be logged in to view images. Log in or Register.]
It does have to do with PvP, in that their mentality is not about fighting mobs and enjoying the game with friends - in their minds they are engaged in a constant PvP battle with everybody else on the server at all times. They play to compete against players and the server would be better off if they were on red.
There really is no better way for justice to be served without staff dedicated to watching raid targets full time.
  #10  
Old 11-05-2013, 12:41 PM
Wotsirb401 Wotsirb401 is offline
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I dont think the OP would work beacuse the variance of range on each mob differs soo much! Who is to say that The A team , who is very good at what they do cant take on Trak with 10-12 players or whatever the case may be.. You can't set a limit on numbers when people are fully loaded with Idols, 5 charge Soulfires, Reapers etc. People will try anything so long as you are not kiting VS and other mobs around the zone
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