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#1
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Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | |||
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#2
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#3
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It's not the first time by my recollection that this has happened. | |||
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#4
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![]() From what I understood, dark blue mobs had a very large range and they separted them out. Light blue were lower lvl dark blue mobs.
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Madyson
Barbarian Warrior Squint Human Shadowknight Oddkin Darkelf Necromancer | ||
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#5
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![]() There were multiple changes to the con system over the years.
The first change was similar to what you mention, they added light blue and it's level range was set such that it overlapped the "high greens" that gave XP, and extended the lower range of XP giving mobs. This was done late Velious right before Luclin launched. Later, they expanded the range again (PoP era as I recall) so that higher level players could still gain XP in older zones like SolB. A lot of research went into the XP changes, and it was discovered that the current con level ranges are quite a bit larger than they should be for 1999 era EQ. The con range for a level 50 character has mobs up to 14 levels lower than the player conning dark blue, and mobs 15 to 18 levels beneath the player conning light blue. On live in 1999, a mob 15 levels below you would grant no XP. As stated above, instead of simply making Light Blue "the new green" and have it grant no XP, we drastically reduced the XP awarded for Light Blue mobs. You can still gain XP and level up on Light Blues if you want, but it'll be a lot slower than it was before the XP fixes went live.
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-Bumamgar
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#6
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#8
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#9
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![]() On p1999, I've gained xp from Pumas, willowisps, Grizzly bears, and silvermist wolves, all of which were green (levels 16/17).
If memory and perception serves, light blue was introduced partially as a way to distinguish high green from etc greens (as it affects adds, xp, etc), but some high greens on p1999, even with the light blue con system, give xp - so the difference was in labels, not in the actual exp you gained from the mob. Quad kiting high greens/light blues was always decent exp because of such low resist %'s and the low mana overhead. | ||
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#10
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![]() I haven't really left Everfrost much, but greens give no exp, and light blues give me some, but at a reduced rate. I'm able to find some blues at level 13 there, but most mobs are either yellow, red, green or light blue, so I end up tagging quite a few lights waiting for the real blues to respawn.
Not complaining or looking for change, just sharing personal observation. | ||
Last edited by Seritaph; 08-12-2010 at 03:24 PM..
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