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Old 08-11-2010, 11:14 AM
Estu Estu is offline
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I know I'm at least putting in 5 points to get it from 70 to 75, since apparently there's a big penalty for having agi < 75.
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Old 08-12-2010, 12:25 PM
Lagaidh Lagaidh is offline
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Quote:
Originally Posted by Estu [You must be logged in to view images. Log in or Register.]
I know I'm at least putting in 5 points to get it from 70 to 75, since apparently there's a big penalty for having agi < 75.
This. I always made sure my dwarves had at least the 75 base agi. Well, after my first one anyway.

Live Lagaidh Smif still has the base 63 charisma to prove he misspent his starting points. I regretted not having 75 base agi until the gear became so retarded that all stats were over 300.
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Old 08-12-2010, 01:16 PM
Noleafclover Noleafclover is offline
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You don't have to put the base 5 in, I'll sell you a Djarn's amethyst ring for 8.5k, that's my newbie deal =p

Devs have said several times agility and avoidance ac are not working correctly on this server (in a negative way). Exactly how they don't seem too sure, or else they'd fix it, but it's something to be aware of.

Also worth mentioning, you won't be mitigating much in sky pre-kunark, and you will be getting smacked pretty hard, so agility will be king for tanks up there.
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Old 08-12-2010, 01:34 PM
Evilmog Evilmog is offline
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I played a warrior on live from Velious to The Buried Sea, but didn't hit the raiding scene until PoP.

And yes, it was always an AC vs. HP battle among tank classes (Usually the AC battle fought by SKs, mostly cause it was useless for them to use shields come OoW with the 2.0s)

But it's really all a personal preference. I played the HP game. But with disc timers and stuff, depending on the fights, when my Def. was going to drop I was always ready to switch up my weapons and toss in a shield for the extra AC (Go go bandiler lol), Tallon Zek in time is a good example of such an occasion.

And honestly, if your worry about threat (Which is a huge issue with warriors currently) max out stam, toss the rest in Dex to up your proc chance and twink your toon up with 2 shards [You must be logged in to view images. Log in or Register.]
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Old 08-11-2010, 11:28 AM
fugazi fugazi is offline
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Yeah, and you also get a penalty when you're at low hp no? Might want to take that into consideration too. Or just screw that and go halfling and dump all your points into str and sta [You must be logged in to view images. Log in or Register.]
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Old 08-11-2010, 12:40 PM
Dantes Dantes is offline
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AGI vs STA was always the source of many arguments on my server during live. I created a Wood Elf Warrior back then, maxed AGI with my starting points and equipped AGI gear wherever I didn't have to sacrifice AC. AC/AGI was my focus. If a piece of gear had higher AC but no stat bonuses, I would opt for the higher AC. Since I wasn't going for an Ogre like a min/maxer, I decided I may as well take advantage of my innately high AGI and try to achieve the highest AC possible.

At end-game I was an effective tank, but that great AC only helped me against mobs that hit hard, not against hard hitting magic. A DD or a DOT still does the same damage, and in that case only HPs can keep you alive. I was at more risk to die in those cases, but I could rock the shit out of other melees in duels and tank giants all day. I had magic resist gear for raids anyway.

One thing to consider, as a Paladin, your use of the AC beyond the softcap is not as effective as that of a Warrior. Although as a knight class, you are second in line for how much of your AC beyond the softcap counts.

I think it really comes down to which stat is going to harder to raise later in the game, having an extra 20 points in that could come in handy.
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Old 08-11-2010, 04:51 PM
Bubbles Bubbles is offline
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Quote:
Originally Posted by Dantes [You must be logged in to view images. Log in or Register.]
At end-game I was an effective tank, but that great AC only helped me against mobs that hit hard, not against hard hitting magic. A DD or a DOT still does the same damage, and in that case only HPs can keep you alive. I was at more risk to die in those cases, but I could rock the shit out of other melees in duels and tank giants all day. I had magic resist gear for raids anyway.
This. 1000x this.
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Old 08-11-2010, 08:34 PM
Estu Estu is offline
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What softcap are you talking about, Dantes? I like your point about magic, but doesn't the question then become "do I go for AC/Agi and resists or STA/HP"?
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Old 08-11-2010, 09:35 PM
Estu Estu is offline
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Thanks, Miles - though, is maintaining aggro that hard on a pally who can cast things like flash of light or stun? It seems like the top priority should really be damage mitigation over dps - am I wrong? Anyway, given all the talk in this thread, I think I'm gonna be going mainly for HP, Sta, AC, Agi, and resists.
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Old 08-11-2010, 10:11 PM
Tseng Tseng is offline
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Quote:
Originally Posted by Estu [You must be logged in to view images. Log in or Register.]
Thanks, Miles - though, is maintaining aggro that hard on a pally who can cast things like flash of light or stun? It seems like the top priority should really be damage mitigation over dps - am I wrong? Anyway, given all the talk in this thread, I think I'm gonna be going mainly for HP, Sta, AC, Agi, and resists.
Your aggro is going to come from spells
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