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Old 10-09-2013, 07:00 PM
Rhambuk Rhambuk is offline
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Originally Posted by Velerin [You must be logged in to view images. Log in or Register.]
1. crappy pet aggro, they can't aggro anything to tank worth a damn. Mages can't fear, can't root, can't FD, etc. If (by casting about anything offensive) a mage gets aggro, there's no way the pet is taking it back and you die or gate.
Seems classic to me, i only had a mage to 50ish in kunark though.

yeah my pets were useless as tanks, never even bothered getting the earth or air pets only fire for solo and water for group.
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Old 10-09-2013, 07:05 PM
Velerin Velerin is offline
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Not talking about how quickly they die as a tank, there's nothing wrong with that. Their hp/level/ac is just right. Its them not being able to hold any aggro at all which is definitely not classic.
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Old 10-09-2013, 07:07 PM
Rhambuk Rhambuk is offline
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Originally Posted by Velerin [You must be logged in to view images. Log in or Register.]
Not talking about how quickly they die as a tank, there's nothing wrong with that. Their hp/level/ac is just right. Its them not being able to hold any aggro at all which is definitely not classic.
well thats how i remember it, letting my earthpet tank until mob is at 75% and nuke once, if root broke he was on me or the second root broke he was on me.

why i never really got far with mage pets were to unreliable. I hear the epic pet though is super aggro heavy and can hold his on with multiple mobs
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Old 10-10-2013, 01:16 AM
HippoNipple HippoNipple is offline
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Originally Posted by botrainer [You must be logged in to view images. Log in or Register.]
Im getting kinda tired of seeing every other patch, if not each patch some sorta of pet nerf, spell nerf, of class nerf of mage endlessly.

Mage class is solely a DPS class, Yes the pet is powerful, but mages cant snare, root, port, OR heal...Id like to ask the staff to consider these things before the next patch nerfs the ability to send pets in unless its master is attacked first...Much like the chanter pet currently is.

PLEASE, stop the endless nerfing of mages, its partly why they are poofing from this server.

Be kinda nice if pets like earth pet could really tank mobs

(Mostly noting, Pets no longer able to proc sword of runes anymore)

Lol sword of runes had a proc that only works on summoned mobs. Are you trying to exp off of summoned mobs?

Sword of Runes, at least on red, was nerfed shortly after the server opened because people were leveling like crazy with pets. It was completely overpowered and pets with sword of runes were out dpsing every other class.
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Old 10-10-2013, 07:18 AM
Brut Brut is offline
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Kinda recall the original pet exp nerf in 2010 being basically a 50% exp penalty for mages all over. Mass rage ensued in forums about it and it was reverted prty fast. Which annoyed the crap outta me at the time since alot of other classes were getting the nerf bat at the same time, but mages got off the hook since they had the highest amount of people crying about it.

Pet agro seems prty awful though, was rolling with fire ele pots on a newbie wiz and at lvl12 nuking a mob anywhere above 55~% of it's health would always make em run for me. If the pet eats half the exp unless you do 51%+ of the damage, how is it even possible for mages to avoid that penalty unless they're tanking every single mob?
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  #6  
Old 10-10-2013, 08:49 AM
webrunner5 webrunner5 is offline
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I love how so many people say "OH, back in 1999 my pet did this or that, or agro was a lot more Uber". Christ you are lucky to remember if you took a shit 3 days ago lol. [You must be logged in to view images. Log in or Register.]
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Old 10-10-2013, 09:10 AM
Estu Estu is offline
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Originally Posted by Brut [You must be logged in to view images. Log in or Register.]
If the pet eats half the exp unless you do 51%+ of the damage, how is it even possible for mages to avoid that penalty unless they're tanking every single mob?
It's pretty easy. They wait until the monster is almost dead and fleeing, reclaim their pet (getting mana back depending on how much HP the pet has relative to its max HP), nuke the monster dead with a cheap nuke, and get full EXP on it.
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  #8  
Old 10-10-2013, 09:29 AM
Bohab Bohab is offline
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hmm my mage seems to be working just fine... l2p?
  #9  
Old 10-10-2013, 09:37 AM
Snagglepuss Snagglepuss is offline
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Could someone shine some light on the Sword of Runes proc issue?

When I first started playing here, the Sword of Runes didn't proc on non-summoned mobs, and players complained that it was not classic because on live, (whether a bug or miscoded) they did in fact proc on everything. People wanted to have the "classic experience" so the were changed to proc on everything on live.

So now, they are nerfed (fixed) to work on only summoned mobs. Is this fix in line with the timeline on live of when they got fixed? Or is this fix because they were never supposed to work that way on live and its being corrected on Project 1999 just to fix it?

My only qualm with the argument that, "It was not supposed to work that way on live so it should be fixed here," is that there are many bugs or coding errors on live that would need to be fixed here such as the halfling experience bonus. Humans were intended to receive that, however a coding error gave it to the hobbits. This leads way to many core functions of the game needing to be "fixed" because they were never supposed to on live.
  #10  
Old 10-10-2013, 11:07 AM
Velerin Velerin is offline
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Hah, anyone that says pet aggro here is normal has never played a pet class here. It's god awful. But it doesn't matter. This server is awesome, I love mages and will continue to play one. I've learned to adapt to it. It does make them even more 1-dimensional than they already are though. Nuking much at all will get you dead here. Chain petting is still amazingly efficient experience.
And people stop complaining about the swords. It was a bug in live that they recreated here. It was fixed on live which they recreated here.
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