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  #71  
Old 09-28-2013, 10:07 AM
Syft Syft is offline
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Originally Posted by Rellapse35 [You must be logged in to view images. Log in or Register.]
looks like pubes on your face
Why you gonna make fun of then guy he got the balls to show his face unlike you homo's.
  #72  
Old 09-28-2013, 11:31 AM
SamwiseRed SamwiseRed is offline
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Originally Posted by Syft [You must be logged in to view images. Log in or Register.]
^ Another grand attempt of Agatha trolling to cause drama because your life is that empty, you were one of the people telling me to stun Agatha, singing was really just agreeing with you.

Me and singing even tested it 10 out of 10 of my stuns were resisted. Telling a wizard to stun in a group with enc and bard is one of the reasons you should never pvp your a fucking moran.
10 is a pretty small sample size and 10/10 is a terrible statistic to believe. you are saying stuns are 100% resistible all the time?
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  #73  
Old 09-28-2013, 11:32 AM
SamwiseRed SamwiseRed is offline
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also please tell tune that stuns are terrible in pvp, dont think he got the memo and right now hes on top of the eldermoran leaderboard.
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  #74  
Old 09-28-2013, 11:56 AM
runlvlzero runlvlzero is offline
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Originally Posted by Syft [You must be logged in to view images. Log in or Register.]
^ Another grand attempt of Agatha trolling to cause drama because your life is that empty, you were one of the people telling me to stun Agatha, singing was really just agreeing with you.

Me and singing even tested it 10 out of 10 of my stuns were resisted. Telling a wizard to stun in a group with enc and bard is one of the reasons you should never pvp your a fucking moran.
I actually kinda agree more or less with Syft here. Doesn't hurt to try and interupt a gate. But to like chain stun or something... nah nah... wiz should play exactly like a wiz does in group pvp as well as solo pvp. Only difference is /assist targets.

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Originally Posted by Syft [You must be logged in to view images. Log in or Register.]
Why you gonna make fun of then guy he got the balls to show his face unlike you homo's.
Thanks for not tearin up my pubes =)
  #75  
Old 09-28-2013, 01:02 PM
Syft Syft is offline
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Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
10 is a pretty small sample size and 10/10 is a terrible statistic to believe. you are saying stuns are 100% resistible all the time?
Again proving how clueless you are to how pvp works. All stuns are not coded the same.

On live stuns that also did dmg rolled against two resist checks one for stun, one for dmg. Wizard stuns also had no modifier which means 80 MR was usually enough to grantee total resists unless they passed 2% land BOTH TIME's. Here it's set to around 5% which means I have a 95% chance to have my stun resisted ROLLED TWICE!

Cleric/Pally stuns roll against one check which is why they land more often.

Bard shit is just BROKEN, highsun is set to unresistable and Brusco's rolls against 1 check and seems to have an insane negative modifier on it landing on people with 170 mr.

In the time you took to try and cast a spell that MIGHT land your wizard could have dumped massive damage through someone GARUNTEED!

Trying to go for 5% succeed twice over guaranteed damage is retarded in any equation, don't need a sample size or testing to use common sense.
  #76  
Old 09-28-2013, 01:06 PM
Syft Syft is offline
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Originally Posted by runlvlzero [You must be logged in to view images. Log in or Register.]
I actually kinda agree more or less with Syft here. Doesn't hurt to try and interupt a gate. But to like chain stun or something... nah nah... wiz should play exactly like a wiz does in group pvp as well as solo pvp. Only difference is /assist targets.



Thanks for not tearin up my pubes =)
I use shock of lighting to interrupt lands 99% of the time like on live and has knockback attached, always been the only interrupter a wizard has unless he has 60 shaman and enchanter for tash/malo.
  #77  
Old 09-28-2013, 01:24 PM
Something'Witty Something'Witty is offline
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Originally Posted by Syft [You must be logged in to view images. Log in or Register.]
your a fucking moran.
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  #78  
Old 09-28-2013, 02:13 PM
runlvlzero runlvlzero is offline
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Originally Posted by Syft [You must be logged in to view images. Log in or Register.]
I use shock of lighting to interrupt lands 99% of the time like on live and has knockback attached, always been the only interrupter a wizard has unless he has 60 shaman and enchanter for tash/malo.
Pretty much. Its what wiz got to work with.
  #79  
Old 09-28-2013, 10:43 PM
Syft Syft is offline
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Originally Posted by johnny6 [You must be logged in to view images. Log in or Register.]
shock of lightning never works in pvp

not on red at least
here it's coded differently than live lol like everything else, lands like it did during this era but the interrupt is wacky.

If you land it from 1-75% of the total spell's cast time it will interrupt, your opponent will almost always regain if it lands near 25% to the end of the spell's total cast time.
  #80  
Old 09-28-2013, 10:55 PM
heartbrand heartbrand is offline
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If you inch your char forward after shock of lightning you'll get your cast off almost every time
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