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  #1  
Old 09-08-2013, 07:34 AM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by Masq [You must be logged in to view images. Log in or Register.]
Solution is simple and I'm not even a raider.

a) all raid bosses respawn at the same time
b) all players logged out in the vicinity of raid bosses spawn points are teleported X distance away.

While this won't fix everything, surely it will solve several problems. Profit?
Add: enforce training rules, remove sanctioned training.
then, profit.
__________________
-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
  #2  
Old 09-08-2013, 07:26 PM
Buma Buma is offline
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The only thing I can think of that would fix this is if you log out in any raid area or where a raid target spawns your character gets ported back to a single area like maybe near EC tunnel or something if you are logged out longer than 15min. It can be done, question is where to start. To code a entire zone loc from x,y,z and have it send them to a specific spot when they log back in if after 15min.

This would certainly keep people from playing the I got technology you lose mentality. Technology in this case meaning instant chat, cell texting etc...Classic for sure didn't have these easy things for people to use in 1999-2000. You simply went by kill timers if you were lucky to know the last time killed or simply got lucky with your guilds spot checkers (monks, rogues, wizards etc.).
  #3  
Old 09-07-2013, 09:42 AM
CharlesBarkley CharlesBarkley is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Proposals have been made by many in the past and were mostly met with extreme sarcasm.

Did you know there was a "raiding guild summit" where the gms and representatives from each raiding guild tried to discuss solutions?

Did you know that the only guild against reforming the raid scene is the one currently monopolizing most of the content?

Did you know their only concern was, and I quote, "whens velious"? .... and that is how the last attempt at fixing the raid scene ended.

Its up to the devs&gms to create fair rules for the server and enforce them.


What we have here is more like a wild west, mad max type lf scenario.

You seem to be under the impression that no attempts have been made to fix things in the past, that is not true.
That just sounds like a bunch of people commiserating together about being bullied
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  #4  
Old 09-07-2013, 06:36 AM
gotrocks gotrocks is offline
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I never said it was broken or needed fixing [You must be logged in to view images. Log in or Register.]

but I can understand where er, for lack of a better term, 'lesser guilds' than tmo are coming from when they find it hard to compete, and I think anything that helps them to do so is a good thing.
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gotrocks community savior
  #5  
Old 09-07-2013, 08:17 AM
Weekapaug Weekapaug is offline
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How about worrying more about "classic" and less about velious you monty haul posers?

None of this is classic.
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Last edited by Weekapaug; 09-07-2013 at 08:22 AM..
  #6  
Old 09-07-2013, 08:37 AM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Morgander [You must be logged in to view images. Log in or Register.]
It's not very much fun because there's such thing here as fair competition. Imagine if you would, a game of chess where black has the official starting pieces: 1 king, 1 queen, 2 rooks, 2 bishops, 2 knights, and 8 pawns.

Now imagine you're black, and you're playing the game against white, who's starting pieces are: 1 king, 7 queens, and 8 pawns.

Just doesn't sound like equality.
Bad analogy.

The playing field was equal to begin with. Both sides had the same pieces to use. But then when TMO kept playing, and playing well, their opponent kept leaving the game to watch TV, play Xbox, go outside, etc. Now things are unequal because TMO has all of its pieces left while their opponent is down to a king and a few pawns.

The raid scene isn't unequal just like the game of chess isn't unequal. The issue lies with the players, not the games. The chess player who stays at the game and considers his options and has studied how to play is going to beat the player who keeps running off and isn't paying attention. The p99 player who plays a lot and tracks and bought accounts/leveled is going to "beat" the player who plays casually.


Moral of the story? If you don't like getting your ass kicked in a game of chess, then find another game to play. Or I guess you could keep petitioning World Chess Federation to change the rules of the game.
Last edited by Tecmos Deception; 09-07-2013 at 09:02 AM..
  #7  
Old 09-07-2013, 09:06 AM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
The raid scene isn't unequal just like the game of chess isn't unequal. The issue lies with the players, not the games. The chess player who stays at the game and considers his options and has studied how to play is going to beat the player who keeps running off and isn't paying attention. The p99 player who plays a lot and tracks and bought accounts/leveled is going to "beat" the player who plays casually.
The chess players who keep running off are because they're sick and tired of the "chess master" here getting secret favors from the Chess Federation which slightly stack the odds in their favor and are eventually exposed.

http://www.project1999.org/forums/sh...2&postcount=38

Why is Tiggles allowed to have personal relationships with the GM staff? Receives epic items early from Uthgaard. Dates Amelinda. Now involved in some sketchy Twitch streaming interest with Sirken. The rest of the server sees this, guys. The FTE shouts were a step in the right direction to level the playing field.
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Another witty, informative, and/or retarded post by:

"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
  #8  
Old 09-07-2013, 01:08 PM
Arteker Arteker is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
The chess players who keep running off are because they're sick and tired of the "chess master" here getting secret favors from the Chess Federation which slightly stack the odds in their favor and are eventually exposed.

http://www.project1999.org/forums/sh...2&postcount=38

Why is Tiggles allowed to have personal relationships with the GM staff? Receives epic items early from Uthgaard. Dates Amelinda. Now involved in some sketchy Twitch streaming interest with Sirken. The rest of the server sees this, guys. The FTE shouts were a step in the right direction to level the playing field.
1: largest ban fest for cheats in server history: VD.
2: guild involved in sketchy biggest rmt: IB.
3: you are realy calling out sirken as a corrupt? do you have any evidence or just ur long years of blabla shit u been doing in forums.
4: as i remember tmo members as elethia xasten are the oens u should thank for FTE shout idea.
  #9  
Old 09-08-2013, 02:46 AM
Morgander Morgander is offline
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Default Raiding continued...

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Bad analogy.

The playing field was equal to begin with. Both sides had the same pieces to use. But then when TMO kept playing, and playing well, their opponent kept leaving the game to watch TV, play Xbox, go outside, etc. Now things are unequal because TMO has all of its pieces left while their opponent is down to a king and a few pawns.

The raid scene isn't unequal just like the game of chess isn't unequal. The issue lies with the players, not the games. The chess player who stays at the game and considers his options and has studied how to play is going to beat the player who keeps running off and isn't paying attention. The p99 player who plays a lot and tracks and bought accounts/leveled is going to "beat" the player who plays casually.


Moral of the story? If you don't like getting your ass kicked in a game of chess, then find another game to play. Or I guess you could keep petitioning World Chess Federation to change the rules of the game.
This is a rather stereotypical and standard self-defense analogy against this argument, and you mistake me if you assume the guild(s) that I'm apart of, or where my intentions might lie in the idea behind change within the raid scene.

The concepts of which you speak are both in fact, relatively unethical, and universally inefficient in real world practice (keeping in mind the bridging between real world social action and online world social action, of course).

This idea you've presented are, in a nut shell, the same kinds of actions that laws are created to safeguard those without the monopoly of power; IE: Those with the greatest resources.

Laws protect the general public from monopolization and fraud. Anyone here hear about the gas wars back when gas was around 16 cents a gallon (if my memory serves mind you)? During that time, huge conglomerates of the gas industry were dropping their prices down to a level unmanageable to smaller companies. If gas cost 18 cents on the gallon to get to the pump, the big dogs could sell it for 16, just to kill their competition.

Now if we all accepted your 'theory' on "the most badass must win, leave all else behind!" We'd run into serious problems in many industries beyond gas pricing. These kinds of actions aren't legal in virtually every major nation on earth to date (again as per my fallible recollection)--and there's good reason for it.

One of the (if not the biggest even) reasons that gas prices in the U.S. are about between $3.24 and $3.94 happen to be because of the old gas wars.

You see, once the majority of competitors (the weak, as you so blatantly put it) could no longer compete (or just found it was no longer worth the effort), then gas prices slowly began to increase. Granted, gas can't just jump from .16 cents to a dollar, it's got to be incremental so as to not cause social outcry.

And it did increase. It very quickly jumped several cents in the first few months, stayed steady, then slowly trickled up and up again and again.

Now mind you, this is just the icing on the proverbial shit-cake. This little tidbit on the history of gas prices isn't the only negative thing that's ever come from the idea of "survival of the fittest".

To end this reply, I implore you--and anyone entertaining a similar strain of thought--that not everyone outside your immediate guild is less hardcore, less badass, or necessarily less of a guild than you and yours. In fact, you might be surprised to find that some of the very people in the very unit you so vehemently defend, are in fact against the very idea of which you speak.

For me, it's not about how much or how fast my loot rolls in. It's about the idea of logging in and playing the game. It's about not being forced to log out at the feet of every viable raid target to sit in their window so we don't have to be called at 3AM for a 5 minute insta-kill from a huge slew of players with gear caliber enough to vastly trivialize the encounter to begin with.

And as to answer another poster's inquiry of, "what do I propose?"

Well my personal opinions on what we should do aren't what this topic is about. This is a community issue that should be solved by the community. We should desire to work together to make this experience the most worth-while and fun for everyone, not just the, "most elite".

You'll never know how "elite" I am, and that's neither the point nor does it matter. I may have 4 or more level 60's sporting epics and then some, or I might not even have a single max level character. Either way, my goal--if I had a goal here on the interim--is fairness, fun, and a better raid experience for every single person.

And not just those who think they're entitled. Be they the elite or the non-elite. It doesn't actually matter.
  #10  
Old 09-08-2013, 02:50 AM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by Morgander [You must be logged in to view images. Log in or Register.]
This is a rather stereotypical and standard self-defense analogy against this argument, and you mistake me if you assume the guild(s) that I'm apart of, or where my intentions might lie in the idea behind change within the raid scene.

The concepts of which you speak are both in fact, relatively unethical, and universally inefficient in real world practice (keeping in mind the bridging between real world social action and online world social action, of course).

This idea you've presented are, in a nut shell, the same kinds of actions that laws are created to safeguard those without the monopoly of power; IE: Those with the greatest resources.

Laws protect the general public from monopolization and fraud. Anyone here hear about the gas wars back when gas was around 16 cents a gallon (if my memory serves mind you)? During that time, huge conglomerates of the gas industry were dropping their prices down to a level unmanageable to smaller companies. If gas cost 18 cents on the gallon to get to the pump, the big dogs could sell it for 16, just to kill their competition.

Now if we all accepted your 'theory' on "the most badass must win, leave all else behind!" We'd run into serious problems in many industries beyond gas pricing. These kinds of actions aren't legal in virtually every major nation on earth to date (again as per my fallible recollection)--and there's good reason for it.

One of the (if not the biggest even) reasons that gas prices in the U.S. are about between $3.24 and $3.94 happen to be because of the old gas wars.

You see, once the majority of competitors (the weak, as you so blatantly put it) could no longer compete (or just found it was no longer worth the effort), then gas prices slowly began to increase. Granted, gas can't just jump from .16 cents to a dollar, it's got to be incremental so as to not cause social outcry.

And it did increase. It very quickly jumped several cents in the first few months, stayed steady, then slowly trickled up and up again and again.

Now mind you, this is just the icing on the proverbial shit-cake. This little tidbit on the history of gas prices isn't the only negative thing that's ever come from the idea of "survival of the fittest".

To end this reply, I implore you--and anyone entertaining a similar strain of thought--that not everyone outside your immediate guild is less hardcore, less badass, or necessarily less of a guild than you and yours. In fact, you might be surprised to find that some of the very people in the very unit you so vehemently defend, are in fact against the very idea of which you speak.

For me, it's not about how much or how fast my loot rolls in. It's about the idea of logging in and playing the game. It's about not being forced to log out at the feet of every viable raid target to sit in their window so we don't have to be called at 3AM for a 5 minute insta-kill from a huge slew of players with gear caliber enough to vastly trivialize the encounter to begin with.

And as to answer another poster's inquiry of, "what do I propose?"

Well my personal opinions on what we should do aren't what this topic is about. This is a community issue that should be solved by the community. We should desire to work together to make this experience the most worth-while and fun for everyone, not just the, "most elite".

You'll never know how "elite" I am, and that's neither the point nor does it matter. I may have 4 or more level 60's sporting epics and then some, or I might not even have a single max level character. Either way, my goal--if I had a goal here on the interim--is fairness, fun, and a better raid experience for every single person.

And not just those who think they're entitled. Be they the elite or the non-elite. It doesn't actually matter.

Damn sick post, good points.
P99 desperately needs more players like yoi...better yet p99 needs a GM like you.
__________________
-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
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