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  #1  
Old 09-04-2013, 01:15 PM
Vexenu Vexenu is offline
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Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
It is mixed really...

Will be a lot of pvp the first few months and then as a clear winning side is known most people will move over to it. Then it is a blue server with very limited pvp.
This just isn't true. If all three teams can get a decent number of players to the mid-high levels, there becomes very little incentive to stack on a single, hardcoded team, because then they'll just be cockblocking each other for mobs. You are underestimating the number of people from Blue who are sick to death of TMO monopolizing raid content and who would jump at the chance to compete directly for mob spawns.

If Evil team was made FFA, guilds could stack on that side, but there would still be tons of PvP infighting over mobs. And Evils griefing their own newbies would lead more people to join Neutral and Good, further restoring balance.

Basically, stop projecting your own behavior onto everyone else. Just because you are the type of person who would always re-roll to play on the winning team doesn't mean everyone else would. Believe it or not, some people actually seek out a challenge and enjoy being on the side of the underdog rather than running with the zerg.
  #2  
Old 09-04-2013, 12:43 PM
Nirgon Nirgon is offline
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FFA server with no item loot

SZ server with item loot

Nilbog for fuck's sake bro, step in here
  #3  
Old 09-04-2013, 12:54 PM
Elderan Elderan is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
FFA server with no item loot

SZ server with item loot

Nilbog for fuck's sake bro, step in here
The end result is the same, just a different means to get there.

The thing is R99 could add 150 population a night with some fixes which would take a month max to implement. However they want to add a whole new server with all new rules which will take 3-4 months to get running and take away nilbogs velious development time. Once this new T99 server goes live R99 will be dead as dead can get.

So what is the point?
  #4  
Old 09-04-2013, 01:23 PM
Fawqueue Fawqueue is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
The end result is the same, just a different means to get there.

The thing is R99 could add 150 population a night with some fixes which would take a month max to implement. However they want to add a whole new server with all new rules which will take 3-4 months to get running and take away nilbogs velious development time. Once this new T99 server goes live R99 will be dead as dead can get.

So what is the point?
Well there's a lot of people who think teams creates a better sense of community and more dynamic PvP. Both servers will have the issues that bothers current Red players fixed, so it will give PvP players an option on which style they like. If I'm wrong, Red will win and finally have population to support it. If I'm right, well then we'll all be glad they opened a better PvP server, and that's the point.
  #5  
Old 09-04-2013, 01:32 PM
Elderan Elderan is offline
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Originally Posted by Fawqueue [You must be logged in to view images. Log in or Register.]
Well there's a lot of people who think teams creates a better sense of community and more dynamic PvP. Both servers will have the issues that bothers current Red players fixed, so it will give PvP players an option on which style they like. If I'm wrong, Red will win and finally have population to support it. If I'm right, well then we'll all be glad they opened a better PvP server, and that's the point.
There were much easier ways to do that on R99 though which would have brought in more people to an existing population.

In 6 months when the servers merge those people will be facing 50-70 fully VP geared characters for those same raid mobs, when they will barely have any Trakanon loot.

So in the end we get to the same place...
  #6  
Old 09-04-2013, 01:59 PM
Something'Witty Something'Witty is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
In 6 months when the servers merge those people will be facing 50-70 fully VP geared characters for those same raid mobs, when they will barely have any Trakanon loot.
Don't forget the influx of plat / tradable items upon the merger.


Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
So in the end we get to the same place...
You're only partly right. Friends / guild members from R99 will frequently end up on opposite teams. If they are hardcoded teams, then you are SOL. If teams are softcoded, then you end up getting all the BS that comes along with cross teaming (e.g., immy healing, watching your friend die to one of your "teammates," etc.). In my eyes it is a lose / lose situation.
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  #7  
Old 09-04-2013, 01:26 PM
Champion_Standing Champion_Standing is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
The end result is the same, just a different means to get there.

The thing is R99 could add 150 population a night with some fixes which would take a month max to implement. However they want to add a whole new server with all new rules which will take 3-4 months to get running and take away nilbogs velious development time. Once this new T99 server goes live R99 will be dead as dead can get.

So what is the point?
R99 has so few players because of the people that play there.

My guess is that they are hoping this will bring back/lure in some blue players that are bored and some red players that can't stand the scum that infest red.

I have a feeling that they are going the change gameplay to change the server population and community route. But it won't work..the same shitbags that are on red will be on the new PvP server shitbagging it up and emptying out their server and whining about how they have nobody to play with on the forums.
  #8  
Old 09-04-2013, 01:21 PM
Nirgon Nirgon is offline
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If you make a more broken than VZTZ server with great content and broken pvp mechanics..

it will still do the same as the VZTZ servers.

We saw 600ish at red launch, and had the powers that be not bent to "ITS FINE LAUNCH IT" stupidity (ripe in the custom pvp server crowd), I don't see it being in the shape it is in right now.

A total no rules server will do away with favoritism claims.

A server with cross teaming is no place for item loot. An FFA server ... was [You must be logged in to view images. Log in or Register.].

PS: Among other things
  #9  
Old 09-04-2013, 02:02 PM
Weekapaug Weekapaug is offline
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Nobody is going to play on some nerd mental maturbation of a server that is unrecognizable from real EQ. You guys are proposing candyland.

There are already EMU's (like all of them, pretty much) that have "creative" rulesets. Nobody really plays on them. If you couldn't use MQ on a lot of them, practically no one would. You know where the pops are? P99, because it's doing it's best to be like actual EQ.
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  #10  
Old 09-04-2013, 02:16 PM
Vexenu Vexenu is offline
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Originally Posted by Weekapaug [You must be logged in to view images. Log in or Register.]
Nobody is going to play on some nerd mental maturbation of a server that is unrecognizable from real EQ. You guys are proposing candyland.

There are already EMU's (like all of them, pretty much) that have "creative" rulesets. Nobody really plays on them. You know where the pops are? P99, because it's actual EQ, or is doing it's best to be, at least.
Like I said, it's either a custom ruleset (which need hardly be "candyland", rather very light modifications) or no server at all.

Any new server based on the existing vanilla EQ PvP rulesets (RZ, VZ/TZ or SZ) will fail very hard. A custom ruleset to address their weaknesses is needed.

If you're a "pure classic" fetishist for its own sake, that's your prerogative, but realize you're in the vast minority. Most people would rather have a server that's 99% classic and thrives than one that's 100% classic and a ghost town. And it's extremely disingenuous to compare a server with small, behind the scenes changes to emu's with tons of customized, game-altering changes.
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