Quote:
Originally Posted by mostbitter
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I know 100% for sure it doesn't work in pvp, as i get hit just as hard on my warrior as i would on any other character. I probably have one of the highest AC warriors on red and I tend to get hit by high level mobs for their maximum damage pretty consistently as well. I'm assuming since this thread has no developer response that it hasn't been looked into but going off of the parses posted in this thread it's pretty obvious that it isn't working quite right.
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In PvP you mitigate as if you were a mob (Don't ask me why it's set up that way.) So AC matters in PvP, but not as much as in PvE, which apparently isn't as much as it should.
It's something that's on my radar to fix (the PvP part). I noticed that when I was mucking around with defensive disciplines in PvP.