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#1
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Ench and druid complete eachother.
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#2
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Again. Cleric+Enc.
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#3
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Quote:
Having hasted ENC pet is OP. Like having a rogue as the third member of the group. Cleric buffs, heals, and REZ are second to none. Better than any travel options. Shaman too much overlap with ENC. This duo can go ANYWHERE and tear it up! | |||
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#4
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In terms of pure power?
Cleric + Enchanter is hands-down the best duo in the game, completely shits on everything else. - A hasted, charmed pet will out-DPS any other duo in the game literally 5 times over. - The Cleric has complete heal for the Enchanter pet. - A charmed pet will tank like a bulldog, higher AC, more HP than any player. - Cleric can spot heal the Enchanter when charm breaks. - Clarity 1 or 2 for the Cleric. It's not even a question.
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Last edited by Stinkum; 08-06-2013 at 05:27 PM..
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#5
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Druid + Paladin
Paladin brings tanking, stun lock, and the lull series Druid brings heals, buffs, snare, and teleports | ||
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#6
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Quote:
Paladin+Druid is a very fun duo, incredibly survivable and can get into and back out of an awful lot of interesting places. Downsides are limited damage output and, well, limited damage output (stock up on DS potions, they stack with Druid DS buffs.) Also, if you're fighting a lot of casters that need to be kept interrupted (healers, for example) you'll have significant downtime to regain mana and your damage output will drop because mobs aren't taking DS damage when they are stunned and/or casting. Great duo really, but I dunno about calling it "best". | |||
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#7
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My wife and I play Druid + Ench.... its amazing in out door zones and some indoor zones.
They both kind of complete each other in a duo. SoW, Heals, Snare, Charm (animal charm for double fun), Fear, Haste, Slow, Crack! We can hunt non-stop and often faster than groups can pull/kill. | ||
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#8
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I never understood the overlapping abilities argument for Enc/Shm being weaker than another duo. We're basically talking about slow and haste here. For targets that actually require a duo, landing slow is very difficult without malo and tash. Having 2 people trying to slow a malo/tash 60+ target is much better than an enc potentially tanking and trying to slow a 60+ target.
With that said, the list of targets that can be duo'd but can't be solo'd is very small. | ||
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#9
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Awesome my wife and myself had made a chanter / shaman duo without knowing all this. I am very excited to experience all that we can accomplish together.
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#10
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With Enchanter:
Cleric - complete heal, best HP buffs, rez, stuns Shaman - SoW, extra malo + slows, stat buffs, faster mana regen, better DPS if needed Anything I am missing? It seems like Cleric/Enchanter is better, but Shaman/Enchanter might be more fun to play? I'd hate to make my friend just sit around and heal my charmed pet all day. :P | ||
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