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#1
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I come from emarr. Home of Da'Kor, Ice Clan & at one point, a guild that exuded the type of atmosphere that guilds want on this server: Ebonlore. Ebonlore was disbanded by Uini for training, leap frogging, general mayhem & irreverence to other players, the guild leader banned, and I think every officer banned. Not only that, the guild name of Ebonlore was restricted from usage across all servers. I don't want to get to that point, but it is heading there. However, following that incident, every guild feared Uini, even when she went to other servers; Uini did not mess around. Because of this, rotations held until near the end of Luclin when Magister gave VT to Divine Grace after they'd farmed it empty. In lieu of a rotation on stuff like TOV, if it started popping DK/Magi & MS communicated. ST, had a flat rotation, if you were an hour late to the set start time, you gave it up & everyone agreed to that. I'm not saying it was roses and butterfly farts; but if there was a dispute, it was handled between whoever was in charge without many incidents. Yeah, guilds trying to make a name for themselves bucked up sometimes, but when MS, SF and DK were more than willing to assure you got 0 raid targets you towed the line. Yeah, there were trains, but those that lived by the train, died by the train. Nothing more entertaining than another guild training raids because of what they did to your guild or summat. Here is the huge difference between here and there, then and now: It's every man for himself here. No one is willing to give an inch because they feel like they'll be taken advantage of (and rightly so). There is no respect between the individual guilds themselves or between the guilds and the staff. Personally, I don't give a damn what you do to each other. But, when a guild comes along that doesn't want to be involved in that crap, we have to get involved, because they have just as much right and privilege as someone else to try to enjoy themselves and the server.
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#2
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#3
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It's pretty obvious GM's in general aren't going to care as much, or be as professional as GM's on live due to not being paid. I'm sure most GM decisions are done out of self enjoyment or e-power trip. No offense. I just don't think intervening because people "don't play nice" should happen in any mmo game. That's like telling someone in WoW, UO, DaoC, or anyother game not to kill me, because I want to have fun. I mean this game has a language filter, and ignore feature. Play the game with how the mechanics were set? Not to mention you're assuming just because 1 guild enjoys candyland rules... what about the rest who can't stand the current rules? It's pretty clear that everyone hates afk camping, yet no one wants to do anything about it. FFA will fix that. I'm pretty sure it can't make things any worse than they already are? People already train. | |||
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#4
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Everyone wants to be on top of the jungle gym so they bicker and fight over it, usually just minor squabbles which are resolved rather quickly amongst them, but from time to time there comes a bully who doesn't "Play nice" and is down to throw a punch, trip you, steal your G.I Joes in order to obtain the top spot. You know you can't beat the bully head on because you'll get thrashed and forced to eat the mud and insects off the ground for the bully's amusement, so you do the only course you know... You tell the teacher get him sent to detention and all is well on the jungle gym again, until that bully gets out of detention and meets you after school. | |||
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#5
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!%&* Ebonlore, !%&* Uini and !%&* Magister. I can't remember the name of the G.I.R.L. Dark Elf SK jackass from Magister, but !%&* him/her too. Oh, and one more thing: !%&* Emarr... I played there and xfered to Povar to join a real guild: Triton. | |||
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#6
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So you are saying you defend those who want heavily enforced GM rules in order to have fun? Because they have the privilege? What about the privilege of those who work? They like the game just as much - but the current rules bars him from getting raid targets over 1 element: time. Time is the only determinant of accessing boss fights at the moment. And that's the system in every modern mmorpg because there is no other form of competition that doesn't step on the toes of another person. So people compete indirectly by means of spending more time than the other to get in-game achievement. The spirit of EQ classic was not like this. What you got was because another didn't. And you did everything you could to stop them from getting it. Anything. You might say "yes, but if one could do anything they wanted, they would, they'd be ruthless". Perhaps. Or perhaps everybody would concede "I'm tired of stepping on each other's toes, let's work out a deal". It's as if we all have guns pointed at everybody else - we could risk shooting - but we might be killed in the process - so it's always a risk - and sometimes you both just withdraw your weapons for the sake of peace. What could be farther from the EQ classic experience then this? Let the players create their own rules by causing each other trouble until they agree what wouldn't trouble each other. It's a game of chance, betrayal, and agreeing, because you have no other choice but to use whatever mechanics you can to win. All of which is cut into a small fraction of it's possibility because it's is decided that "it's not fair". What's fair? Let the mechanics and the players decide. | |||
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#7
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__________________
Kenaniah Swiftfoot
Officer - Sapientia 50 Wood Elf Druid of Tunare Noodnik Shpilkus Officer - Sapientia 50 Half Elf Paladin of Tunare Sorvani Member - Sapientia 22 Wizard of awesomeness | |||
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#8
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I just had an apostrophe. While there are ways around it, sister guilds...put a cap on guild numbers...pros cons? lol crazy idea I know.
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#9
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WUT
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#10
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Damn son, Boyz N'Tha Hood up in here?
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