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#1
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I would rather lose a mob at 7pm due to pvp than get one at 5am due to no pvp.
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#2
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Quote:
The thought of not getting your pixel injection makes you crazy and you know it | |||
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#4
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Response:
1) Not sure why this is confusing. You guys are awful at mobilization and all facets of the game that are critical to variance. If it takes you hours to show up to pre-planned guild events, how long is it going to take for you to bat phone 20+ people, port them to the location, buff up, etc., without Kringe leading you? 2) You will need multiple rangers /monks [keep in mind tracking just got raped and rogue sneak/hide sucks now] at all mob spawns 24/7. Who do you think will succeed at this? Nihilum or Classic? 3) Kringe showed it works multiple times in the past when he led you guys to victory for a couple of weeks. You were able to plan ahead and get to Sebilis and KC before Nihilum, thus take zone control and minimize the number / gear advantage. You have no such advantage with variance where you'll be scrambling like chickens with your heads cut off to get to a target as the Nihilum protoss zealots are logging en mass to the bat phone OT hammering / buffed / @ target in < 10 Minutes flat, while you guys are still fighting with each other about what zone to pick up player X in. 4) If you can't even admit Variance has been a massive failure on blue99 I really don't know what to say. It was thought to be the savior to the problems of raid congestion and all it has done is solidified TMO's position as top dog. 5) You completely missed the point. You guys have a number disadvantage. You merged to somewhat try to counter this, and can also use planning and pre-zone control to your advantage in places like Sebilis where the people with zone control have a massive advantage. Variance will rape this advantage. See last weeks Faydedar for example. Thanks.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#5
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I wish sektors and Agatha great success
I just log on to exp and hope for some in-range pvp and not lvl 60s vs lvl 52's pvp now not worried about end game, its a lost cause. | ||
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#6
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It's time for PvP, everyone get buffed.
We might have to eee ehhh use eehhhh eee ehhhh. | ||
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#7
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Didn't read any of this thread, but they have variance, it's on blue. Here you fight for your supper or go hungry. Also you can try WoW, they have something called 'instances', you won't have to fight for mobs ever again.
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Valtiel
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#8
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I posted about this about 3 months ago, think even stasis said it was retarded at that point.
It's stupid to not have variance, to allow the top guild simply logon a 50 man force every 3 hours of a whole week is bad for the entire server, the only people who gains from this is the top server and none else, there's litteraly no competition in recruiting a massive zerg and have them logon 3 hours each week, cmon now negros, fix it why do red have to suffer this shit when its already fixed on blue, also fix ducking spells, blue can duck spells, why the fuck can't red, stop being black or soon ill zimmerman ya'll, you feel me bros?
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Quote:
Wipe it clean. | |||
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#9
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Quote:
__________________
Noah, the Loincloth Hero
Ogre High Jump Champion 2019 | |||
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#10
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It's not a good idea, I promise
People will just move all their blue droppable shit to empty chars, transfer naked char.. RMT and market chaos.. I'd highly advise against it | ||
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