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#261
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BTW lots of great posts there new forum troll.
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#263
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I have ideas each have their flaws. But it'd stop the pooping in a sock or w/e.
These are just ideas. Nothing more. 1. Have all raid mobs spawn every 30minutes. This way guilds can farm what they need. Than move on. It gives all guilds a chance to kill the raid mobs and have fun. People will say this ruins the economy and everyone will have raid loot. I say who cares just have fun. Increase the epic mob spawn times also. Those bottlenecks suck. It will just change the economy. Not ruin it. Make veeshans peak and temple of veeshan normal spawn times. To keep the uber people feeling uber. And fight in there about shyt. 2. Calender system where you can reserve 1 day per week of the zone of your choice. With a big variance on the named popping. If another guild has the zone for that 24 hour span. You may not kill their mobs if they are in the zone. | ||
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#264
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Quote:
Look, stairs... | |||
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#265
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Any attempt this thread had at being constructive died 23 pages ago. Grow up folks.
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#266
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You all are aware there is a Rants and Flames section to these forums, right?
Anyway, as one of Divinity's two primary Raid Leaders, I have discussed many different proposed solutions to the current raid rules with everyone from my own guild members to four hour meetings with other guild leaders, and I can honestly say that nothing written in the last few pages of this forum, including the ideas behind the IB/DA/WI write up, is new to me. The guild meetings are a great way to get things accomplished, but the air can get stale rather quickly. Without new ideas circulating, guild leaders get bored of hearing the same things and will quickly turn old ideas down once again. Perhaps with the addition of WI and the newly emerged Trans, we can get some new ideas going again. I, for one, welcome any and all ideas for discussion and hope we can get these meetings going in the right direction again. I will say, however, that the constant flaming is just pathetic and does hurt server morale when people are trying to come up with better solutions to these issues. Keep it clean and maybe we can actually get something accomplished here. | ||
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#267
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Quote:
it holds more.
__________________
Holey 57 Cleric -STRIPPED/RETIRED Gream Cheese the King of Thieves 60 Rogue RIP Rygrim | |||
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#268
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Quote:
__________________
[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | |||
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#269
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sorry ill say this. camping is the waste of life + playing eq.
__________________
Holey 57 Cleric -STRIPPED/RETIRED Gream Cheese the King of Thieves 60 Rogue RIP Rygrim | ||
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#270
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I really not care less about what guild you guys were in on live, flame each other in PMs.
Bumamgar: I don't have any personal problems with how this was done, but you have to realize that any changes (or proposals to change) raiding rules would be better received by people if it had some kind of transparency rather than doing so behind closed doors with 3 guilds (2 of which have created our current raiding scene). Considering you are a dev here, it's just inevitable that someone will throw out the favoritism comment to get a rise out of you. I don't engage in any of this camping of raid mobs for days - I think everyone involved in the raiding game will agree that something needs to change, but you cannot tell me you didn't expect at least a little backlash from this sort of proposal. We've proven time and time again on this server than agreements between specific guilds do not work out how they were designed(See IB+Trans, short-lived rotations, and now our current situation as examples).
__________________
Omar | 50 wizard
The Steel Warrior | ||
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Last edited by logiktrip; 07-24-2010 at 10:40 PM..
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