First off, I would advocate the random spawn time within the week and FTE claim style. I'd like to see people clearing the planes and randomly stumble upon a boss spawn. I don't see why being chained to a computer should be an activity deserving of reward. I have a full-time job, therefore I lose? In this case why should I even bother playing?
In this vein I also like the idea of having some kind of quest item that can summon a boss. Undoubtedly there would have to be a very steep cost to obtaining this quest item. For example, a potion that takes a month or so to obtain and teleports you to a room with an NPC asking you what boss you want to spawn. Everyone in the raid needs said potion, and it could only be obtained by farming the planes. Whether your guild is hardcore or casual, this is a method that could be taken advantage of.
Point is, we all want to kill bosses. Some want to beat others to the punch, some just want to relax and play on their own time. Neither style is wrong, but one is getting penalized. I understand I'm about to get e-reamed by those that jealously guard their spawns, as well as those that wish to guard the classic-ness of the server. But no one is going to get fed up and leave the game if this was introduced. Which is more than can be said for the system currently in place.
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