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#1
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Greetings fellow Reds,
Old RZ player just stopping by to say hello and looking forward to what appears to be a chaotic server (based on what I see in /ooc). Glad to see some other familiar names/guilds from RZ playing/posting on here. I am just starting out and playing a necromancer (lvl 12 atm) at the moment. Looking forward to that first pvp encounter whoever it may be... | ||
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#2
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welcome.
__________________
Current Games:
Naw | ||
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#3
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welcome to the server sedsumpal
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#4
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good luck and have fun, bud
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#7
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Necro has some limitations here, msg me in game.
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#8
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I noticed kiting is a bit nerfed (DoT spells).
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#9
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Quote:
On live you could have high resist to force a lure vs deflux fight and usually beat a wizard pretty soundly if he didn't have skin up... of course more on this matchup. Here I can just spam draught or surprise with tears of druzzil for an auto win. Elemental damage burst without working resists... you played on RZ... you get the picture. I'd strongly advise a change to shaman (similar DoT potential, spirit of cheetah, much stronger for groups with slow+buffs) and an ogre at that. Ogre shamans also hit hard as shit with their buffs and an easily acquired gator smash maul. | |||
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Last edited by Nirgon; 02-11-2013 at 04:07 PM..
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#10
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Nirgon,
With that being presented you make a good argument for the switch to a shaman. SoW+slow+heal+similar dot potential does seem to outweigh the benefits of being a necro. I have not leveled a shaman before. How fast would they level solo? | ||
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