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#1
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So I'm relatively new to the game. Friend got me hooked on it a couple weeks ago and I started a paladin for fun as my first ever character. I'm currently only level 23 and have bronze armor with tattered mantle for shoulders and a mountain death belt. A friend gave me a baton of faith as a weapon and have been using it. My jewelry include silver banded ring, jagged band, and brass earrings. My question is: as a new player with about 200 plat in bank now and currently leveling in Unrest, what should I be saving up for? Obviously armor upgrades would be nice as I have a pretty good weapon right now, but what would be a "short list" of things I should save up for over the next couple levels? Thanks in advance for any help. Cheers! [You must be logged in to view images. Log in or Register.]
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#2
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55hp rings will be best bang for buck.
__________________
Current Games:
Naw | ||
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#3
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If you can get your hands on some sands of ro I can make you a bp of ro. Send me a pm if you get a hold of some and I'll be happy to help.
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#4
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Sands of Ro are often sold from gypsy vendors in Oasis, I've found them there multiple times. Get yourself that free BP of Ro!
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#5
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I also have a mold for the gaunts ( i think it's gaunts.. not sure) but I only have one piece of melatite in the bank. So, if you can get me 2 sands and a melatite, well, there you go!
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#6
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I rolled out a paladin alt to fool around with, but my main is only 29enc so I don't have a huge bankroll. I don't suppose someone has a shortlist of cheap weapons to buy? If I had about 200p to spend what weapons do I want? For example, do I want 1 good 1h for tanking for 80 and 1 good 2hb for soloing, then just train the rest of my skills with fine steel?
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#7
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Paladins don't solo. Period. I played a paldin to 60 on live and have gotten to 57 here. Pure simple fact of the matter is if you don't have on about 400k worth of gear if not more You will not solo. Paladins don't have the DPS to solo. However, if you want to be a beast in a group and be very handy to have around and be able to wreck caster/undead mobs? Paladin is the way to go. A good paladin can make a group win a fight in ways that they'd fail with a warrior/SK. Sorry min/maxers. It's the way it is.
As far as cheap weapons go? A decent one (not the best) is a green jade broadsword or a sword of skyfire (before procs, when it starts proccing get rid of it) However, if you can get your hands on 800-1k get a sword of the mourning. The ro armor is excellent and fun to quest at the lower levels, I do suggest looking that up. In game i'm Castyel or Triumphant. I love seeing Paladins on the server because there just arent' enough of them. People talk so much crap but they don't realize the pain paladins bring come Velious [You must be logged in to view images. Log in or Register.] Get with me i'll be glad to answer any questions anybody has. | ||
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#8
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Quote:
Actually that is not exactly true. Paladins are fully capable of decent solo exp (and in some level ranges VERY good solo exp) as long as you know what/where and how to do it. It just takes patience (and later on, a Deepwater Helm, though the nerfed version will test your nerves). Our class is more suited for group encounters though, where we will outperform warriors by a good margin (but then again so do shadowknights, they just simply bring a different area of skills compared to paladins). In a server with not a lot of paladins, gear comes relatively cheap, and while it does matter what you have, you don't "need" to be in the 400k margin whatsoever. For example, if you have 1k to spend on a SotM, you'll gain a lot more if you purchase a Ghoulbane and a Baton of Faith.
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Lorraine Solamnus
Knight of Mithaniel ~=< Hated, Adored ; But never ignored >=~ | |||
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#9
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Quote:
I would have loved to combo a DW helm with a mana stone. Medding is the one thing that really slows down a paladin's soloing career. But, even without much good gear a paly can solo well. Look at the undead frogs at the lguk zone in (especially if you're not kos to the live ones). I was able to solo there without anything approaching respectable gear as my paladin was my main and I didn't get any real solid gear until my planar armor (except for a few random pieces of Ro armor).
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Corova Moloko, Crusader and Guild Leader of The Mystical Order
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#10
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Note that just because you *can* solo something doesn't mean you're going to want to. Paladin damage output doesn't keep up with monster hit point scaling past the low to mid 40's. By the early 50's it'll take a Paladin so long to kill something by himself that I no longer rate it as a particularly useful means of gaining experience.
For most of the leveling process I consider the Paladin a superior tank relative to both the Warrior and Shadow Knight. The Paladin can control a situation and protect his group in ways those other classes cannot. The Paladin's primary weakness is that the class stagnates at 50+ and goes into decline at very high levels. The offensive spells (undead nukes) don't scale well enough to be particularly valuable at 60. The lull spell line becomes increasingly hazardous as monster magic resistance increases and doesn't work on 55+ monsters. Stuns don't work on most important targets either (giants, dragons, anything 55+). The Paladin is my favorite class in EQ, but it's not a class I've any interest in taking to 60 during this game era. I advise skipping the Armor of Ro except possibly for the chest and legs since those slots are hard for a Paladin to fill. Due to how P1999 models armor, you need to stack a lot of AC before you notice good effect from it. Deepwater armor is perfect for that. I recommend aiming for a minimum of 200 worn AC by level 50 and 250 worn AC by level 60. If you can scrounge up more than those minimums, so much the better. Danth | ||
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