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			#1  
			
			
			
			
			
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 |  33-40 monk leveling hey guys, what do you guys think are some of the best zones / dungeons for soloing / grouping as a level 33 monk trying to push to 40? i have been in WW from 30-33 and most of the giants are starting to con green to me now so i was hoping to find a new spot. giants were amazing so preferably something similar, altho i could go for some grouping in a dungeon if there are decent drops / exp to be had. any suggestions? thanks ahead of time. edit: im human so i dont want to kill HHK guards | ||
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			#2  
			
			
			
			
			
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 |   The gnolls outside of splitpaw should be pretty good until 40ish. | ||
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			#3  
			
			
			
			
			
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 |   issue with gnolls is there just isnt enough of them... there are only 5 and usually competition for mobs and all it takes is one person to make the camp suck... i guess i could get clops and werewolf pathers tho... any spot with mobs 27-30 with more spawns similar to WW forest giants? | ||
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			#4  
			
			
			
			
			
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 |   HHK guards. This is literally the perfect zone as long as it isn't overcamped. | ||
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			#5  
			
			
			
			
			
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 |   so 2 things...  1) i tried the gnolls at 33 and they were solid enough to get me to 35 in 5 hours, but now a lot of them are light blue so I need to move camp. there really wasnt enough mobs as is, setting aside when one person would come to my camp and peel a mob or two off of my cycle on me. 2) my original post says not HHK guards i dont want the faction hit. so what do you guys think for 35+? I prefer a spot to fear kite if i am soloing or any spots to group in dungeons that ppl actually go to? | ||
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			#6  
			
			
			
			
			
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 |   Giant fort in FM | ||
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			#8  
			
			
			
			
			
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 |   On my monk, I abused that giant fort in FM. There is a platform inside that you can get on top of. I had jboots and a high instill doubt, so I fear kited nonstop. The platform will keep the giants in a contained area when running and it made their path somewhat predictable. You also pull from the back of the fort, so it is rare to have to compete with a group. Giants are great for this method because of their large hit box range - helps a ton when they are feared. | ||
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			#9  
			
			
			
			
			
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 |   There is no faction hit for killing HHK guards as long as you only kill the ones with a name. | ||
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			#10  
			
			
			
			
			
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 |   Since recent patch, all guards in HHK give faction hits for Freeport aswell | ||
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