Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-24-2012, 03:37 PM
bootmandarqnig bootmandarqnig is offline
Large Rat

bootmandarqnig's Avatar

Join Date: Aug 2012
Location: GMT +1
Posts: 5
Default Fresh blood from a newbie

Hi all, first of all say that I'm new online games, so I would like to give me some tips before you start, I'll give you some data, so that when the character creation easier , anyway, if you can ask whatever.

I would like a character with possibility of melee damage, and if possible play around with people, because I do not play online like playing alone.

Thank you very much, and sorry if this message does not go here.
  #2  
Old 08-24-2012, 03:39 PM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Rogue/Ranger/Warrior/Shadowknight/Paladin/Monk

All are more or less grouping classes that do melee damage.
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #3  
Old 08-24-2012, 04:04 PM
bootmandarqnig bootmandarqnig is offline
Large Rat

bootmandarqnig's Avatar

Join Date: Aug 2012
Location: GMT +1
Posts: 5
Default

and which of them is most wanted for groups?
  #4  
Old 08-24-2012, 04:06 PM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Probably any of the tank classes (War/Pal/SK) or rogues.
__________________
Heat Wave - Wizard
Messianic - Monk
Melchi Zedek - Necro

Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #5  
Old 08-24-2012, 04:22 PM
Tecmos Deception Tecmos Deception is offline
Planar Protector

Tecmos Deception's Avatar

Join Date: Jun 2012
Posts: 5,785
Default

Hey Boot, glad to see you interested in p99 [You must be logged in to view images. Log in or Register.]

Generally all melee on here tend to play with other people. Which one you want to play depends on which sounds best. Any of them are a good class to play if it sounds fun to you. Here's my attempt to quickly summarize each melee class:

Warriors - they are considered the only real tank for raids because of a single ability they get that lets them take (but also deal) significantly reduced damage for a long period of time. But you will spend 99% of your time in EQ outside of raids. Warriors are tanks who rely on procs from weapons to keep aggro, and they have the best damage potential of any tank. Their world focuses around the wide variety of armor and proccing weapons they can use. They cannot solo without a lot of very expensive gear.

Shadowknights - SKs are tanks also. They deal less damage than warriors generally but can hold aggro easier in most leveling groups because their spells are their source of aggro, not their randomly-proccing weapons. They also get a ton of utility from spells, which include lifedrains, snares, fears, the ability to fake death, and other great spells. SKs are the best of the "tank" classes at soloing, probably, because of better damage dealing than a paladin while having strong utility spells plus the option of fear-kiting. SKs are also one of the best, if not the best, classes at pulling just the monsters they want, and no more monsters, to the group to kill.

Paladins - Yet another tank. Paladins are generally going to deal less damage than SKs, though they keep aggro and take hits just as well. They keep aggro with spells also, and their spells give them utility via buffing, healing, rooting, and attacking undead monsters. Paladins are good pullers and can solo slowly, though solo picks up at higher levels.

Rangers - Rangers are a damage-dealing melee class, but they can tank in a pinch with some high-aggro spells, they just require some more healing than the tougher tanks do. Rangers are the lowest DPS of the damage dealing classes, but they get some snaring, rooting, healing, and damaging spells to add to their utility. Rangers are good pullers.

Monks - Monks are a bit of an oddity in this era of EQ. They deal nearly as much damage as a rogue does, but they take hits nearly as well as a warrior. They don't have spells, but they have other abilities that give them more utility than a warrior would (they can fake death, heal themselves ocassionally, sneak, and use different special attacks). A monk's drawbacks, though, include a very limited armor selection and a penalty to armor class if they carry too much weight. Monks are generally the go-to puller in leveling groups.

Rogues - rogues are the kings of damage-dealing, but they are poor at taking hits and are almost impossible to solo even with amazing gear. They need a group with other melee (or fear-kiters) in order to do their backstabbing, but their amazing damage potential and their hiding, sneaking, lock-picking utility makes them quite desirable in groups.

Bards - I'll mention bards here because, while they aren't REALLY a "melee" class, they do get end up meleeing in leveling groups. They do less damage than a paladin or SK usually, but they make up for poor melee damage with a wide variety of songs that can damage or debuff or control enemies or heal and buff their entire group. A great bard truly is a wonder to behold.


It is probably worth mentioning that rogues and warriors are the only ones of these classes that do not have an experience penalty. SKs, pallies, rangers, bards, and to a lesser extent monks, all need more experience to level up than a rogue or a warrior does.


Warriors and rogues are probably the most desired of these classes for groups, although very very few groups will turn away a paladin or shadowknight tank, or a monk DPS. Rangers have a bit of a stigma attached to them because they don't have a clearly defined role in groups... they do good damage, but not as good as a rogue or monk or magi. They have control spells, but not as good of control spells as an enchanter. They can tank, but healers usually prefer to heal a REAL tank instead of a ranger or a monk. GOOD rangers and bards are appreciated, but it takes more work to get people to recognize that they want you in their group if you're a bard or a ranger than if you're a tank or a rogue.
Last edited by Tecmos Deception; 08-24-2012 at 04:30 PM..
  #6  
Old 08-25-2012, 04:35 AM
bootmandarqnig bootmandarqnig is offline
Large Rat

bootmandarqnig's Avatar

Join Date: Aug 2012
Location: GMT +1
Posts: 5
Default

Well, good morning everyone, thank you very much for your input, I decided on a warrior finally wanted a tank and I think it's the best as read, I hope to have good moments in the game with.
  #7  
Old 08-25-2012, 05:20 AM
Boilon Boilon is offline
Fire Giant

Boilon's Avatar

Join Date: Apr 2011
Posts: 907
Default

if you ever need any assistance in game, feel free to send me a message on any of my signature toons
__________________
Asterid - 60 Epic Dark Elf High Priest
Boilonjr - 60 Epic Erudite Arch Mage - Boilon's Spell Research Empoirum
Eurovision Songcontest - 60 Epic Iksar Grandmaster
Valkommen Farval - 57 Epic Human Preserver
Eddey Lizzard - 53 Iksar Champion
Wiliamm Wallace - 49 Epic Barbarian Rogue
Shaman Epic Faction Service
<Europa>
  #8  
Old 08-25-2012, 05:48 AM
myxomatosii myxomatosii is offline
Fire Giant

myxomatosii's Avatar

Join Date: May 2011
Location: FoB
Posts: 955
Default

Quote:
Originally Posted by bootmandarqnig [You must be logged in to view images. Log in or Register.]
Well, good morning everyone, thank you very much for your input, I decided on a warrior finally wanted a tank and I think it's the best as read, I hope to have good moments in the game with.
Welcome!
__________________
Blue : Bookmedder, Unkiller, Being, Useful, Stembolt, Computer
Green : Pending
  #9  
Old 08-25-2012, 06:17 AM
bootmandarqnig bootmandarqnig is offline
Large Rat

bootmandarqnig's Avatar

Join Date: Aug 2012
Location: GMT +1
Posts: 5
Default

a doubt that arises between me dark elf, barbarian or ogre, which would you recommend?
  #10  
Old 08-25-2012, 06:29 AM
stdfreextc stdfreextc is offline
Large Rat


Join Date: Sep 2011
Posts: 6
Default

id say rogue would be the best to be a melee and wanted for groups. Any class for the most part below level 30 youll get groups but being totally honest SKs and Paladins are avoided like the plague because of the exp penalty in lvl 50+ groups, Warriors are fun and always wanted for groups once they are properly geared but you cant really just gear one out as your first character. Monks can pull for groups and tank/melee. Rogues have an exp bonus and are best melee dps although they cant tank anything.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:56 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.