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| View Poll Results: What to do with pvp on boats? | |||
| Melee Pvp will remain enabled on boats and we must live in fear of ganking rouge pecks |
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45 | 50.56% |
| Nerf melee on boats. |
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44 | 49.44% |
| Voters: 89. You may not vote on this poll | |||
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#1
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Currently, (as well as classically, as the player base seems to recall) melee attacking is enabled on boats while casting new spells/songs is disabled/prevented.
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Last edited by Aksiom2k; 09-30-2011 at 05:06 PM..
Reason: changed content of title to accurately reflect poll
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#2
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Make it so.
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#3
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Remove all PVP on boats. It's just gonna be a hassle for GM's to help people get their corpses back.
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#4
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Casters get see invis (exception cleric), if they die because they didn't take the proper precautions it's their own fault.
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#5
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doubt this is fixable since it would be alot of work to disable pvp along the whole boat route
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Mitic<Transatlantic Nihilum> | ||
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#6
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Boats barely even function in the first place.
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Tallon Zek '00-'04
Shemfade Vortigem - Level 65 HU PAL <Brotherhood of Darkstorm, Chosen Blood> Project1999 Green Server Apollyus - Level 50 Ogre Shaman <Kingdom> | ||
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#7
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1) put in translocators. Boats have always been a shitty part of EQ. 2) pvp was removed from boats after it was a hastle for GMs in real EQ.. unless im mistaken...
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#8
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Quote:
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Chubbybubble.
Fuzzycandy - <Straight Outta Oggok> formerly <Hand of Tonomar> RIP Madamm <Happy Little Hug Factory> | |||
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#9
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I'm against trans-locators. It's better to leave them as they are and fix them at a later point in time.
__________________
Tallon Zek '00-'04
Shemfade Vortigem - Level 65 HU PAL <Brotherhood of Darkstorm, Chosen Blood> Project1999 Green Server Apollyus - Level 50 Ogre Shaman <Kingdom> | ||
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#10
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Casters get griefed? Lawl. Predictions didn't touch that one.
As far as removing pvp on boats. I'm sure it would be similar to .. if isonboat == 1, pvp == 0. Translocators not happening. And pvp wasn't removed from boats. AFAIK, boats were removed from eq because directx broke their solidity. | ||
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