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For this episode, I want to cover the ever popular Agnostic Ogre Warrior who can serve as a baseline for the other Ogres, faction wise. I'm sure this warrior, had I picked Cazic Thule as a diety, would of had worse faction with the "goods" and slightly better faction with the "bads".
As with before, I ran around conning as many different factions as I could on Al'Kabor, the mac server. The devs should be able to easily look up the actual name of the faction attached to the NPC's i've conned. I dont have this info, sometimes its online, sometimes its not. I concentrated on the "grey" areas where it would not be sure if the Ogre was kos or not. I did not waste my time trying to get into the Paladin Guild of Freeport, for example, to see what my faction was. Assume KOS to the more "good" factions. Agnostic Ogre Warrior Turning in guild note gave: + Craknek Warriors + Clurg - Greenblood Knights Oggok Guntrik = Amiably Snarg Bonesmaker = warmly Bouncer Wrok = warmly Chef Dooga = indifferently Zulort = Indifferently Soonog = Indifferently Grobb Basher Trak = dubiously Zimbittle = dubiously Ootok = indifferently Ranjor = dubiously Hukulk = dubiously Urako = dubiously Neriak Guard D'zel = dubiously X'Ta Tompi = dubiously Putad = apprehensively Guard Swang = indifferently Uglan = dubiously Guard Lumpin = apprehensively Namarg = indifferently Perrir Zexus = dubiously A Ghoul = warmly Nezzka Tolax = dubiously Xon Quexill = dubiously Pazin Punox = dubiously Spice = dubiously (wtf, ogre hooker dosent like me??) Calabis Trooper Chikzik = KOS Crusader Bodli = KOS Klok Naman = dubiously Paineel Noclin Saah = KOS Guard Menbuknar = KOS Azzar Habbib = KOS Ak'Anon Watchman Dreeb = threateningly Zondo Hyzill = KOS Oren Furdenbline = dubiously Clockwork XIIB = threateningly Freeport Guard Jacsen = threateningly Vesagar Nekio = apprehensively Saxarivza Zexus = dubiously Quan Nektogo = dubiously Qeynos Grahan Rothkar = dubiously Argyn Shieldstan = dubiously Guard Quedal = threateningly Zamel = threateningly Moran Smith = dubiously Menkes Tabolet = threateningly Trumpy Irontoe = dubiously Corporal Lancot = threateningly Tomer Instogle = threateningly Tubal Weaver = indifferently Erudin Sentinel Flavius = threateningly Halas Garn McMarrin = threateningly Dansie McVicker = dubiously Kaladim Guard Gabel = KOS Rivervale Deputy Vastin = threateningly Hanga Wiskin = dubiously So even an ogre with the "best" faction is very limited in where they can go safely. Several of the "dubious" factions above, are merchant NPCs that I think in the very beginning of the game would of been KOS. Was changed to dubious in.. velioius? kunark? to stop people from training merchants away with their KOS status. tl;dr Ogres are not safe anywhere except Oggock, Grobb, and Neriak. They are barely tolerated by the "underworld" shady people of Freeport/Qeynos. | ||
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Last edited by Palemoon; 09-22-2011 at 02:05 PM..
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