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#1
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![]() Hello everyone,
My wife and I are having issues when zoning. We LD quite often and I have read every post I can find here and on EQEmu forums about LDing in zones. I get this error with almost every crash: D3DXCreateTextureFromFileEx() failed to create texture spelc2.tga for particle system. Although spelc2.tga is a different value most of the time the rest of the error is the same. I am running Win7 x64 pro that is completey updated. The compatility mode is set to Windows xp service pack 2 (I have tried all the modes to fix the issues). I have tried all usable resolutions for my sceen also. I also tried Wineq2 but can only login randomly due to the login server issues they have. One computer uses an ATI 5990 and the other uses onboard video and both computers have the problem. I am open to try any suggestion people may have to get the issue fixed. I am grateful for anytime spent posting your ideas here. Thanks. | ||
#2
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![]() Quote:
Try doing a fresh install, to C:\EverQuest then download the installer in my signature and run option (1), it will set up the game for you to run on P99 in about 5 seconds.. if that works then you must have set up something wrong.
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#3
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![]() It has worked and does not LD us everytime we zone. It is actually installed c:\everquest and I already use Duxaui with Titanium. I have also tried it with Vertui and Classic UI. I do get less LD's with Duxa then the other two Ui's. I have unistalled and reinstalled so many times that I have lost count. Thank you for taking the time to post and trying to help us out. It is very appreciated.
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#4
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![]() What version of DirectX do you have?
If you don't know how to check, go to your search bar in the windows menu, type run, then type dxdiag. | ||
#5
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![]() It is DX11 although I had to install the DX 9c when I was trying to make it work with WinEQ2.
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#6
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![]() What version does dxdiag tell you is running?
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#7
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![]() Today I was on and this is what is listed after I crashed twice: Once while porting someone and once when trying to log back in.
Initializing engine internals. 2011-07-25 14:18:21 CRender::InitDevice completed successfully. 2011-07-25 14:18:21 Display options set, return code 1. 2011-07-25 14:18:21 AutoMipMapping set to 1. 2011-07-25 14:18:21 Camera created. 2011-07-25 14:18:21 Storing display options. 2011-07-25 14:18:21 Initializing fonts. 2011-07-25 14:18:21 Loading string tables. 2011-07-25 14:18:22 Initializing UI. 2011-07-25 14:18:22 Initializing UI manager. 2011-07-25 14:18:22 Initializing fonts. 2011-07-25 14:18:22 Parsing UI XML. 2011-07-25 14:18:22 Loading default UI resources. 2011-07-25 14:18:22 Initializing Music. 2011-07-25 14:18:22 Activating Load Screen. 2011-07-25 14:18:24 Display initialized. 2011-07-25 14:18:24 Initializing global data. 2011-07-25 14:18:24 Loading GlobalFroglok_chr 2011-07-25 14:18:24 Loading GlobalPCFroglok_chr 2011-07-25 14:18:24 Failed to open C:\Sony\GlobalPCFroglok_chr.s3d.2011-07-25 14:18:24 2011-07-25 14:18:24 Loading frogequip 2011-07-25 14:18:24 Loading GlobalSKE_chr2 2011-07-25 14:18:24 Loading GlobalDRK_chr 2011-07-25 14:18:24 Failed to open C:\Sony\GlobalDRK_chr.s3d. 2011-07-25 14:18:24 2011-07-25 14:18:24 Loading Global_obj 2011-07-25 14:18:24 Loading GEquip 2011-07-25 14:18:24 Loading GEquip8 2011-07-25 14:18:24 Loading GEquip2 2011-07-25 14:18:25 Loading grass 2011-07-25 14:18:25 Loading GEquip4 2011-07-25 14:18:25 Loading GEquip3 2011-07-25 14:18:25 Loading loyequip 2011-07-25 14:18:25 Loading ldonequip 2011-07-25 14:18:25 Loading gatesequip 2011-07-25 14:18:25 Check 1sa. 0x6eed956b 2011-07-25 14:18:25 2011-07-25 14:18:25 Check 1x. 0x9e15bc94 2011-07-25 14:18:25 2011-07-25 14:18:25 Loading globalKEM_chr2 2011-07-25 14:18:25 Loading globalKEM_chr 2011-07-25 14:18:26 Loading VEquip 2011-07-25 14:18:26 Loading globalKEF_chr2 2011-07-25 14:18:26 Loading globalKEF_chr 2011-07-25 14:18:26 Loading Global5_chr2 2011-07-25 14:18:26 Loading Global5_chr 2011-07-25 14:18:26 Loading frog_mount_chr 2011-07-25 14:18:28 Loading rap_chr 2011-07-25 14:18:28 Loading skt_chr 2011-07-25 14:18:28 Loading Global4_chr 2011-07-25 14:18:28 Loading Global_chr 2011-07-25 14:18:29 Loading Global2_chr 2011-07-25 14:18:29 Loading Global3_chr 2011-07-25 14:18:29 Loading GEquip5 2011-07-25 14:18:29 Loading growthplane_chr 2011-07-25 14:18:30 Loading karnor_chr 2011-07-25 14:18:30 Initializing sky system. 2011-07-25 14:18:30 Global data initialized. 2011-07-25 14:18:30 Starting process game. 2011-07-25 14:18:30 Starting network game. 2011-07-25 14:18:30 2011-07-25 14:18:30 Starting load. 2011-07-25 14:18:30 2011-07-25 14:18:30 Attempting to load clz.EQG. 2011-07-25 14:18:31 Loaded clz.EQG. 2011-07-25 14:18:31 Verifying world files. 2011-07-25 14:18:31 Loading zone specific files. 2011-07-25 14:18:31 Initializing cameras. 2011-07-25 14:18:31 Initializing lights. 2011-07-25 14:18:31 Initializing visual effects. 2011-07-25 14:18:31 Initializing target indicator. 2011-07-25 14:18:31 Initializing player path. 2011-07-25 14:18:31 Performing post-load operations. 2011-07-25 14:18:31 Initializing precipitation system. 2011-07-25 14:18:31 World initialized: clz 2011-07-25 14:18:31 load done. 2011-07-25 14:18:31 2011-07-25 14:18:31 Starting char select. 2011-07-25 14:18:31 2011-07-25 14:18:31 Clearing display buffers. 2011-07-25 14:18:31 2011-07-25 14:18:31 Display buffers cleared. 2011-07-25 14:18:31 2011-07-25 14:18:31 Initializing character select UI. 2011-07-25 14:18:31 Resetting game UI. 2011-07-25 14:18:34 D3DXCreateTextureFromFileEx() failed to create texture pt_add_smoke.dds for particle system. 2011-07-25 14:18:48 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS 2011-07-25 14:18:48 Zone addr [67.23.190.76:28443] received... 2011-07-25 14:18:48 ZONING 2011-07-25 14:18:48 Networking: Connection Closed [0] with 0 pending bytes. 2011-07-25 14:18:48 Networking: using port [58874]. 2011-07-25 14:18:48 Networking: Connection Established [1] 2011-07-25 14:18:48 Connected to 67.23.190.76:28443... 2011-07-25 14:18:48 2011-07-25 14:18:48 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER 2011-07-25 14:18:50 Zone Connect -- 3 -- Received MSG_SEND_PC 2011-07-25 14:18:50 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER 2011-07-25 14:18:50 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next. 2011-07-25 14:18:50 Player = Ansleigh, zone = West Commonlands 2011-07-25 14:18:54 MSG_EQ_NETPLAYERBUFF received started. 2011-07-25 14:18:54 MSG_EQ_NETPLAYERBUFF finished. 2011-07-25 14:18:56 MSG_EQ_NETPLAYERBUFF received started. 2011-07-25 14:18:56 MSG_EQ_NETPLAYERBUFF finished. 2011-07-25 14:18:57 MSG_EQ_NETPLAYERBUFF received started. 2011-07-25 14:18:57 MSG_EQ_NETPLAYERBUFF finished. 2011-07-25 14:18:57 MSG_TIME_STAMP received. 2011-07-25 14:18:57 2011-07-25 14:18:57 MSG_TIME_STAMP received. (Items inc). 2011-07-25 14:18:57 | ||
#8
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![]() Dx 11
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#9
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![]() very nice share buddy...
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#10
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![]() Ok just to let you guys know what I tried last night that seemed to fix my issues. We ran from Halas to Oasis and back to OoT (for some need and testing purposes) with 0 LD's. When my wife and I were both playing before last night we could not go 2 zones in a row with out crashing for one of us and most of the time both of us crashed so that run was something like hitting the EQ lottery. I went into our router (Dlink DGL-4500 Xtreme) and turned off SPI which I am not very happy about but I just turned it back on after we were done with our EQ session. I am not 100% sure this is a perfect fix because I only have one couple of hour zone session to test it but that run was blissful last night. I will try it again tonight and if it works half way through tonight I will turn it back on to see if the crashing starts up again. Again I would like to thank anyone trying to help us.
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