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Old 01-14-2014, 03:17 PM
uygi uygi is offline
Fire Giant


Join Date: Oct 2010
Posts: 782
Default Touching Mobs Engaged by Other Guilds

Before anybody accuses me of try to lawyer shit out, actually read please.
Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Not to get into specifics about how our system works but it was designed with a small amount of leniency for a player or two getting aggro and not locking their guild out, provided it was a failed FTE attempt or accidental aggro.

Guilds are still strongly advised to follow the rules of FTE. Let a mob reset before engaging. If you don't have the FTE shout, don't engage it.
In the past for Kunark dragons I would often go tag into the end of another guild's kill, usually with some low inconsequential spell for a little faction bump (might be a Velious fetish...). Is that now disallowed?

For world dragons a common practice used to be to have a puller go tag into an opposing guild's attempt (with minimal/insignificant aggro), then run away and FD; if the other guild wiped the puller could (often) stand up to pull after the dragon had fully reset. No longer OK?

Please do note that I'm not looking for ways to cheat the raid rules in place; none of these violate the spirit of the rules, just looking to clarify before anybody inadvertently does something the old way [You must be logged in to view images. Log in or Register.]
__________________

Myuharin <Force of Will> & Myuharin the Revenant
Quote:
Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
 

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