Before anybody accuses me of try to lawyer shit out, actually read please.
Quote:
Originally Posted by Rogean
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Not to get into specifics about how our system works but it was designed with a small amount of leniency for a player or two getting aggro and not locking their guild out, provided it was a failed FTE attempt or accidental aggro.
Guilds are still strongly advised to follow the rules of FTE. Let a mob reset before engaging. If you don't have the FTE shout, don't engage it.
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In the past for Kunark dragons I would often go tag into the end of another guild's kill, usually with some low inconsequential spell for a little faction bump (might be a Velious fetish...). Is that now disallowed?
For world dragons a common practice used to be to have a puller go tag into an opposing guild's attempt (with minimal/insignificant aggro), then run away and FD; if the other guild wiped the puller could (often) stand up to pull after the dragon had fully reset. No longer OK?
Please do note that I'm not looking for ways to cheat the raid rules in place; none of these violate the spirit of the rules, just looking to clarify before anybody inadvertently does something the old way
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